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Nothing Selected component no longer shows up after deleting a script
Steps to reproduce: 1. Open any Unity project 2. Create a new c# script 3. Attach that script to any gameobject in the Hierarchy 4. ... Read more
Transform Scale loses precision when duplicating child GameObject
To reproduce: 1. Open 'LostPrecision' project 2. Open 'Test' scene 3. Duplicate 'InnerWall0' GameObject 4. Duplicate 'InnerWall1' ... Read more
Editor ignores Input from keyboard if Japanese IME is used
How to reproduce: 1. Make sure that Japanese IME is used as keyboard input language 2. Create a new Unity project 3. Change the Main... Read more
Objects in the scene get lighter when a new scene is created
To reproduce: 1. Open attached Unity project "tests.zip" 2. Open "Test 2" scene 3. Observe objects in the scene view 4. Create a new... Read more
Wrong color for the scenes section in Build Settings
Steps to reproduce : - create a new project - go to Build Settings and notice the color of the scenes section Note: Regression fro... Read more
"Uncheck 'Scripts Only Build' and try again." error is thrown when "Scri...
Steps to reproduce: 1. Create a new project 2. Open Build Settings 3. Check Development Build 4. Check Scripts Only Build 5. Uncheck... Read more
Error when opening Player Settings
Steps to reproduce: 1. Create a new project (Personal Edition) 2. Open Player Settings 3. Observe the errors in Console Window: Asse... Read more
Editor crashes when switching between Metal and OpenGL with a custom scr...
Editor crashes when switching between Metal and OpenGL with a custom script window open 1. Open attached project (blank scene, only... Read more
[MacOS] Far less resolutions are suggested for Retina
Far less resolutions on suggested for Retina 1. Create a new project. 2. Build and run. 3. In suggested for Retina Actual result... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- TextMeshPro Shader "Mask" field does not update in Inspector when changing value
- Changing URP settings when a Shader Graph is open throws errors and renders the opened Shader Graph Asset useless
- GameObject cannot be renamed when right clicked and a different Editor window is in focus
- Objects are cleared when preloading a Pool during startup functions with Domain Reload disabled
- The text underline partially disappears when the bold effect is applied with certain fonts in the UI Builder