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0
votes
Won't Fix

[DX12] "Remove texture only valid for surface data" error message in the...

DirectX12

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May 31, 2023

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Version/s: 2021.3.27f1, 2022.3.1f1, 2023.1.0b20, 2023.2.0a18, 2023.3.0a3, 6000.0.0b11

Reproduction steps: 1. Open user attached project "2023-beta-test.zip"2. Enter Play mode3. Activate Headset4. Exit Play mode Expecte... Read more

0
votes
By Design

Editor crashes when enabling a certain gameObject

DirectX12

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Apr 23, 2022

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Version/s: 2021.3, 2021.3.1f1, 2022.1, 2022.2

Reproduction steps:1. Open users attached project2. Open Scenes/DemoWithPostProcess.unity scene3. Select the "PfbRaytraceDataManager... Read more

0
votes
Active

StructuredBuffer is not writable to when using DirectX Graphics APIs

DirectX12

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May 12, 2025

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Version/s: 6000.0.48f1, 6000.1.3f1, 6000.2.0a10, 6000.3.0a1, 6000.4.0a1, 6000.5.0a1, 6000.6.0a1

How to reproduce:1. Put the contents of the “Settings.zip“ archive in the “C:/Users/“ directory2. Open the “IN-94471.zip“ project3. ... Read more

5
votes
By Design

[Regression] Render Texture is not rendered when using GL.IssuePluginEve...

DirectX12

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Oct 10, 2017

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Version/s: 2017.1.2f1

1. Open users attached project and "Scene"2. Inspect the "RenderingOverride" script. User uses OnRenderImage function to render an i... Read more

0
votes
Won't Fix

[HDRP] Enabling "Keep Quads" for model import breaks pathtracing

DirectX12

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Jun 01, 2022

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Version/s: 2022.2.0a18, 2023.1.0a1, 2023.2.0a1

Repro: Download and import the repro project here: https://drive.google.com/file/d/1JeBvhAx6SYw3f7xcfBR9IJJ7eJEWgULT/view?usp=sharin... Read more

0
votes
Won't Fix

[DX12] Editor crashes on GfxTaskExecutorD3D12::DoExecute or GeometryJobT...

DirectX12

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Jun 01, 2022

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Version/s: 2022.1.8f1, 2022.2.0a18, 2023.1.0a1, 2023.2.0a1, 2023.3.0a3, 6000.0.0b11

How to reproduce:1. Download the project (Link in the Edit below)2. Open the Unity Editor folder and execute the following command -... Read more

3
votes
Fixed

Crash on D3D12 when entering Play Mode in High Definition 3D Core projec...

DirectX12

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Jun 27, 2024

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Version/s: 6000.0.9f1

Reproduction steps:1. Open the attached “repro-project“2. Open the “Assets/Samples/High Definition RP/17.0.3/Environment Samples/Env... Read more

0
votes
Fixed

[HDRP] [DXR] Ray-traced reflection ignores material animation

DirectX12

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Jul 15, 2020

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Version/s: 2020.1, 2020.2, 2020.2.0a17

How to reproduce:1. Open the attached project named "Case_1263376"2. Open the Test Scene3. Enter Play mode4. Observe the Quad and it... Read more

0
votes
Fixed

Crash on BufferD3D12::BeginWrite when changing the Graphics API to Direc...

DirectX12

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Aug 29, 2023

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Version/s: 2022.3.11f1, 2023.1.6f1, 2023.2.0b1, 2023.3.0a1

Reproduction steps:1. Open the user attached "project-test-crash.zip" project2. Switch the Default Graphics API to DirectX123. Switc... Read more

9
votes
Fixed

Allocated graphics memory does not get released when the Editor is out o...

DirectX12

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Nov 04, 2024

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Version/s: 2022.3.52f1, 6000.0.26f1, 6000.1.0a3, 6000.2.0a1

How to reproduce:1. Open the attached “IN-87923” project2. Open Task Manager3. In the menu bar of the Unity Editor, select “Test → E... Read more

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