Search Issue Tracker

All Issues
  • All Issues
  • Unity
  • Package: 2D Animation
  • Package: 2D Animation Bugs
  • Package: 2D Animations
  • Package: 2D Aseprite Importer
  • Package: 2D Bugs
  • Package: 2D Common
  • Package: 2D Entities
  • Package: 2D Inverse Kinematics
  • Package: 2D Pixel Perfect
  • Package: 2D PSD Importer
  • Package: 2D Render Pipeline
  • Package: 2D Sprite
  • Package: 2D Sprite Library
  • Package: 2D Sprite Shape
  • Package: 2D Template
  • Package: 2D Tilemap
  • Package: 2D Tilemap Extras
  • Package: 2D Triangle
  • Package: 2D Universal Render Pipeline
  • Package: 3D Template
  • Package: 3D Template with Extras
  • Package: Adaptive Performance
  • Package: Adaptive Performance - Bugs
  • Package: Addressables
  • Package: Ads
  • Package: AI Assistant
  • Package: AI Navigation
  • Package: AI Navigation - Bugs
  • Package: AI Planner
  • Package: Alembic
  • Package: Alembic Importer
  • Package: Analytics
  • Package: Android Logcat
  • Package: Android Notifications
  • Package: Android XR
  • Package: ANIM - Kinematica
  • Package: Animation (DOTS package)
  • Package: Animation C# Jobs Samples
  • Package: Animation Rigging
  • Package: Animation Rigging - Bugs
  • Package: App UI
  • Package: AR Foundation
  • Package: AR Template
  • Package: ARCore
  • Package: ARExtensions
  • Package: ARFoundation
  • Package: ARKit
  • Package: ARSubsystems
  • Package: Asset Bundles Browser
  • Package: AssetBundle - GraphTool
  • Package: Barracuda
  • Package: Bolt
  • Package: Boss Room Sample
  • Package: Build Pipeline - Addressables
  • Package: Burst
  • Package: C# Incremental Compiler
  • Package: Camera and tracking
  • Package: Cinemachine
  • Package: Cinemachine Classic
  • Package: Code Coverage
  • Package: Code Coverage package
  • Package: Collab Proxy
  • Package: Collab UI
  • Package: Competitive Action Multiplayer Template
  • Package: Content Build & Load
  • Package: Content Build Including SBP
  • Package: Daydream Android
  • Package: Dedicated Server
  • Package: DeLightingTool
  • Package: Device Simulator
  • Package: DOTS Editor
  • Package: DOTS Entities Graphics
  • Package: DOTS Hybrid Renderer
  • Package: DOTS VS
  • Package: DS - NUnit
  • Package: DS - Unity Test Framework
  • Package: Editor VR
  • Package: Entities
  • Package: Entities Graphics
  • Package: Entities Graphics (Hybrid Renderer)
  • Package: Entity Component System - Bugs
  • Package: Entity Component System (ECS)
  • Package: Environment
  • Package: Environment Bugs
  • Package: FBX Exporter
  • Package: FBX SDK
  • Package: Forma
  • Package: Game Core
  • Package: Game Foundation
  • Package: Google Daydream iOS
  • Package: Google XR Plugin
  • Package: Graph Tools Foundation
  • Package: GraphView
  • Package: Hadron - Barracuda
  • Package: Havok Physics for Unity
  • Package: Hub
  • Package: HUBX
  • Package: Immediate Window
  • Package: Incremental Compiler
  • Package: Input System
  • Package: Jira Sync Test
  • Package: Kinematica
  • Package: Labs - Barracuda
  • Package: Live Capture
  • Package: Localization
  • Package: Localization Package
  • Package: Magic Leap XR Plugin
  • Package: MARS
  • Package: MARS - Companion Core
  • Package: Memory Profiler
  • Package: Memory Profiler Package
  • Package: Meta
  • Package: Microsoft GDK
  • Package: Mixed Reality Template
  • Package: ML Agents
  • Package: ML-Agents
  • Package: Mobile AR Template
  • Package: Mobile Notifications
  • Package: Mobile Notifications (verified)
  • Package: MockHMD XR Plugin
  • Package: Mono Cecil
  • Package: Motion
  • Package: MR Multiplayer Tabletop Template
  • Package: MTT Netcode GO Bugs
  • Package: MTT Netcode SDK
  • Package: MTT Tools
  • Package: MTT Tools Bugs
  • Package: Multiplay
  • Package: Multiplayer Center
  • Package: Multiplayer hlapi
  • Package: Multiplayer Netcode for GameObjects
  • Package: Multiplayer Play Mode
  • Package: Multiplayer Samples
  • Package: Multiplayer Services
  • Package: Multiplayer Tools
  • Package: Multiplayer Widgets
  • Package: Muse Chat
  • Package: Muse Common Library
  • Package: Muse Sprite
  • Package: Muse Sprite Tool
  • Package: NavMesh
  • Package: Netcode Tools Bugs
  • Package: New Input System Bugs
  • Package: Nuget Shouldly
  • Package: NUnit
  • Package: Oculus Android
  • Package: Oculus Standalone
  • Package: Oculus XR Plugin
  • Package: OpenVR
  • Package: OpenXR Plugin
  • Package: PAC_TEST
  • Package: Package Manager UI
  • Package: Package Validation Suite
  • Package: Performance Test Framework
  • Package: Plastic SCM
  • Package: Polybrush
  • Package: Polybrush - Bugs
  • Package: PolySpatial
  • Package: PolySpatial - Bugs
  • Package: PolySpatial visionOS
  • Package: Post Processing
  • Package: PostProcessing
  • Package: Probuilder
  • Package: Probuilder - Bugs
  • Package: Procedural Graph
  • Package: Profile Analyzer
  • Package: Profiler - Bugs
  • Package: Progrids
  • Package: Project Auditor
  • Package: Properties
  • Package: Purchasing
  • Package: Python
  • Package: Python for Unity
  • Package: Quick Search
  • Package: Quick Search - Bugs
  • Package: Recorder
  • Package: Remote Config
  • Package: Remote Settings
  • Package: Rider
  • Package: Scriptable Build Pipeline
  • Package: Scriptable BuildPipeline
  • Package: Scriptable Render Pipeline Core
  • Package: Scriptable Render Pipeline HD
  • Package: Scriptable Render Pipeline Lightweight
  • Package: Scriptable Render Pipeline Universal
  • Package: Searcher
  • Package: Sentis
  • Package: Sequences
  • Package: Settings Manager
  • Package: Shader Graph
  • Package: Spline - Bugs
  • Package: Splines
  • Package: SRP HD Template
  • Package: SRP Lightweight Template
  • Package: SRP Lightweight VR Template
  • Package: Standard Assets
  • Package: System Metrics Mali
  • Package: Template Project
  • Package: Terrain Tools
  • Package: Terrain Tools Bugs - AT&T
  • Package: Test Runner
  • Package: Test-Framework
  • Package: TextMeshPro
  • Package: TextMeshPro - Bugs
  • Package: Timeline
  • Package: Timeline - Bugs
  • Package: Tiny Editor
  • Package: Toolchain Linux x64
  • Package: Toolchain Win Linux x64
  • Package: Tutorial Authoring Tools
  • Package: Tutorial Framework
  • Package: UDP
  • Package: UGS Authentication
  • Package: UGS Deployment
  • Package: UGS Relay
  • Package: UGS-Wire
  • Package: UGUI
  • Package: UI Builder
  • Package: UI Toolkit
  • Package: UIElements
  • Package: UIElementsDebugger
  • Package: Unity Behavior
  • Package: Unity Bug Reporter for Multiplayer Play Mode
  • Package: Unity Bug Reporter for Netcode for Entities
  • Package: Unity Denoising
  • Package: Unity Distribution Portal
  • Package: Unity glTFast
  • Package: Unity Jobs System
  • Package: Unity Logging
  • Package: Unity Mathematics
  • Package: Unity Motion - Bugs
  • Package: Unity Native Collections
  • Package: Unity Netcode
  • Package: Unity Physics
  • Package: Unity Platforms
  • Package: Unity Render Streaming
  • Package: Unity Toon Shader
  • Package: Unity Transport
  • Package: Unity Transport Package
  • Package: Unity Vehicles
  • Package: Unity.Mathematics
  • Package: USD
  • Package: USD Experimental Package
  • Package: USD Exporter
  • Package: USD Legacy
  • Package: Vector Graphics
  • Package: Vector Graphics - Bugs
  • Package: Version Control
  • Package: Version Control - Bugs
  • Package: VisionOS MR Bugs
  • Package: VisionOS XR Plugin
  • Package: Visual Compositor
  • Package: Visual Effect Graph
  • Package: Visual Scripting
  • Package: Visual Scripting Bugs
  • Package: Visual Studio
  • Package: VR Multiplayer Template
  • Package: VR Template
  • Package: VS Code
  • Package: VSCode
  • Package: Web Stripping Tool
  • Package: WebGL Publisher
  • Package: WebRTC
  • Package: WebRTC - Render Streaming
  • Package: Windows XR Plugin
  • Package: WindowsMR
  • Package: XR - AR Companion Core
  • Package: XR - AR Foundation Bugs
  • Package: XR - ARFoundation - ARCore Bugs
  • Package: XR - ARFoundation - ARKit
  • Package: XR - ARFoundation - ARKit Bugs
  • Package: XR - Hands Bugs
  • Package: XR - Interaction Toolkit
  • Package: XR - Legacy Input Helpers
  • Package: XR - Magicleap XR Plugin Bugs
  • Package: XR - Management Bugs
  • Package: XR - MARS
  • Package: XR - MR Template
  • Package: XR - Oculus XR Plugin Bugs
  • Package: XR - OpenXR Plugin Bugs
  • Package: XR - VisionOS XR Plugin Bugs
  • Package: XR - VR Template
  • Package: XR - WindowsMR Bugs
  • Package: XR - XR Management Bugs
  • Package: XR Composition Layers
  • Package: XR Core Utilities
  • Package: XR Extensions
  • Package: XR Hands
  • Package: XR Interaction
  • Package: XR Interaction Toolkit
  • Package: XR Legacy Input Helpers
  • Package: XR Management
  • Package: XR Subsystem Registration
  • Package: XR VR Template
All Versions
  • All Versions
All States
  • All States
  • Active
  • Fixed
  • Postponed
  • Duplicate
  • Not Reproducible
  • Won't Fix
  • By Design
  • Fix In Review
  • In Progress
  • Feature Request
  • Third Party Issue
DirectX12
  • All Categories
  • --
  • 2D
  • 360VR
  • 3DS
  • Accelerator
  • AdaptivePerformance
  • AdaptivePerformance.Samsung.Android
  • Addressable Assets
  • Ads
  • Affects Version
  • AI
  • AI Navigation
  • Analytics
  • Android
  • Animation
  • Animation Window
  • AR Foundation
  • ARFoundation
  • Asset - Database
  • Asset - Importers
  • Asset and Scene Management
  • Asset Bundles
  • Asset Import
  • Asset Import Pipeline
  • Asset Importers
  • Asset Loading
  • Asset Store Tools
  • Asset-Database
  • Asset-Importers
  • Assets Management
  • Audio
  • Audio Authoring
  • Blackberry
  • Bolt
  • Bugreporter
  • Build
  • Build Pipeline
  • Build Systems
  • Burst
  • Camera
  • ChromeOS
  • Cinemachine
  • Cloth
  • Cloud Diagnostics
  • CloudData
  • Code Coverage
  • CodeEditors
  • Collab
  • com.unity.logging
  • com.unity.multiplayer.playmode
  • Component x
  • Component y
  • Connect
  • Content
  • Content Build
  • Content Update
  • Contextual Menu
  • Core
  • Crash - Undefined
  • Culling
  • Customer QA Onboarding
  • Debug Mode
  • Dedicated Server
  • Deployment Management
  • Determinism
  • Developer Analytics
  • Device Resources
  • Device Simulator
  • Diagnostic Tools
  • Director
  • DirectX
  • DirectX11
  • DirectX12
  • Docs - Infrastructure
  • Docs - Manual
  • Docs - Scripting Reference
  • Docs - User Suggestions
  • Documentation
  • DOTS
  • Dynamic Resolution
  • Editor
  • Editor - Functionality
  • Editor - Other
  • Editor UI
  • Editor Window Management
  • Enlighten
  • Exporter
  • Facebook Gameroom
  • Film/TV
  • Flash
  • FrameDebugger
  • Frontend
  • Game Core
  • Game Core Xbox
  • Game Performance Reporting
  • GLES
  • GLES3
  • Global Illumination
  • Graph Tools Foundation
  • Graphics - Analysis Tools
  • Graphics - Cross pipeline
  • Graphics - General
  • Graphics - LowLevel
  • Graphics Device Backends
  • Graphics Device Features
  • Graphview
  • HD RP
  • HDR Support
  • Hosting Services
  • Hub
  • Hybrid Renderer
  • I/O - Recorder
  • IAP
  • IL2CPP
  • Image Effects
  • IMGUI
  • IMGUI Controls
  • IMGUI Framework
  • Importer
  • Input
  • Inspector
  • Inspector Framework
  • Inspector Functionality
  • Installer
  • iOS
  • Kernel
  • Launcher
  • Layers
  • LayerStackUI
  • Legacy Post Processing
  • License
  • Lightmapping
  • Linux
  • Localization
  • LW RP
  • MacOS
  • MagicLeap
  • Menu Management
  • Merge
  • Mesh
  • Mesh Renderer
  • Metal
  • Metro
  • Misc
  • Mobile
  • Mobile Graphics
  • Mobile Rendering
  • Module Manager
  • Mono
  • MonoDevelop
  • MPPM
  • NaCl
  • Native Window Management
  • Networking
  • NGO
  • Nintendo Switch
  • Oculus
  • OpenGL
  • OpenXR
  • Operate Solutions
  • Optimization
  • OSX
  • PAC TEST COMPONENT
  • Package
  • Packages
  • Packman
  • Performance
  • Performance Reporting Service
  • Performance Test Framework
  • Physics
  • Physics2D
  • PhysX Integration
  • Plastic
  • Platform Audio
  • Platform Package Support
  • Polybrush
  • Post Processing
  • Probuilder
  • Profiling
  • Progress Window
  • Progressive Lightmapper
  • Progrids
  • Project Browser
  • Project Browser/Hierarchy
  • PS4
  • PS5
  • QoL
  • Quality of Life
  • Quick Search
  • Recorder
  • Render State
  • Rendering - Other
  • RP Foundation
  • RP Workflow
  • Runtime
  • Samsung TV
  • Scene Hierarchy
  • Scene Management
  • Scene Template
  • Scene Tooling
  • Scene/Game View
  • Screen Capture
  • Screen Management
  • Scriptable Build Pipeline
  • Scripting
  • Scripting Buildtime
  • Scripting Runtime
  • Search
  • Sequences Window
  • Serialization
  • Settings Manager
  • Settings Window
  • Shader System
  • ShaderGraph
  • Shaders
  • Shaders (Legacy)
  • Shaders (Standard)
  • Shadows/Lights
  • Shortcut Management
  • Shuriken
  • Simulation
  • Solver
  • Speedtree Integration
  • Splines
  • Sprite Atlas
  • Stability
  • Stadia
  • Standard Assets
  • Stereo Rendering
  • Substances
  • Support
  • Synchronous
  • Templates
  • Terrain
  • Test Platform
  • Text
  • Texture
  • Themes
  • Timeline
  • Tiny
  • Tizen
  • Toolkit Pod
  • Troubleshooter
  • tvOS
  • UDP
  • uGUI
  • UI
  • UI Builder
  • UI Elements
  • UI Toolkit
  • UI Toolkit Controls
  • UI Toolkit Dev Tools
  • UI Toolkit Framework
  • Unity Ads
  • Unity Connect
  • Unity Test Framework
  • Unity Test Runner
  • Universal RP
  • Universal Windows Platform
  • Unusable Trash
  • URP Editor
  • URP Features
  • Usability
  • UsdSkel
  • User Support
  • UTF
  • Utils
  • UTP
  • UTP - com.unity.transport
  • Version Control
  • Video
  • Virtual Texturing
  • Visual Effects
  • Visual Effects - Legacy
  • Visual Scripting
  • Vita
  • VR
  • Vulkan
  • Web Platform
  • WebGL
  • Webplayer
  • WebRequest
  • Wii-U
  • Window management
  • Windows
  • Windows Mixed Reality
  • Windows Standalone
  • Windows Store Apps
  • Workflow
  • Workflows
  • Workspace
  • WP8
  • WP8.1
  • Xbox
  • Xbox One
  • XR
  • XR Interaction Toolkit
  • XR SDK
  • XR SRP
Most Activity
  • Most Activity
  • Most Voted
  • Most Recent
0
votes
Duplicate

[RTX] Dispatching RTX rays causes immediate crash with a closesthit shad...

DirectX12

-

Jul 17, 2021

-

Version/s: 2021.2.0b3

The same issue as in case 1351303 regarding max_recursion_depth that has a value of 1 in the raytrace shader even though the maximum... Read more

0
votes
Active

[HDRP] Enabling "Keep Quads" for model import breaks pathtracing

DirectX12

-

Jun 09, 2021

-

Version/s: 2021.2.0a19, 2022.2

Repro: Download and import the repro project here: https://drive.google.com/file/d/1JeBvhAx6SYw3f7xcfBR9IJJ7eJEWgULT/view?usp=shari... Read more

0
votes
Duplicate

[DX12] Build crashes when Exclusive Fullscreen mode is used and the Play...

DirectX12

-

May 30, 2021

-

Version/s: 2019.4, 2020.3, 2021.1, 2021.1.2f1, 2021.2

How to reproduce: 1. Open the attached project named "Case_1339745" 2. Open the Project Settings 3. Set the Fullscreen Mode to "Excl... Read more

0
votes
Fixed

[DX12] Failure in some render target allocations when rendering HDRP & 8...

DirectX12

-

May 13, 2021

-

Version/s: 2020.3, 2021.1.6f1, 2021.3, 2022.1, 2022.2

How to reproduce: 1. Open the attached project "Dx12RenderTextures2.zip" 2. Make sure the editor is using DX12 3. Open the "SampleSc... Read more

0
votes
Fixed

'd3d12: Profiler is enabled, but stable power state is not' is logged to...

DirectX12

-

Mar 19, 2021

-

Version/s: 2020.1.17f1, 2020.3

How to reproduce: 1. Open the attached project 2. Open Scene 05 Expected result: No d3d12 related messages are logged Actual result... Read more

0
votes
Duplicate

DirectX12 crash when re-importing a large number of assets

DirectX12

-

Apr 13, 2021

-

Version/s: 2021.2.0a14

-- Steps to reproduce the crash: 1. Clone the following project: https://github.cds.internal.unity3d.com/unity/Graphics-QA-FTP-Graph... Read more

0
votes
Fixed

Crash on TiledTextureManager::CreateTexture when creating a large amount...

DirectX12

-

Mar 26, 2021

-

Version/s: 2018.4, 2019.4, 2020.3, 2021.1, 2021.2, 2021.2.0a11

Reproduction steps: 1. Open the attached project ("ReproScene.zip") 2. Open scene "Crash" 3. Select "Crasher" GameObject in Hierarch... Read more

0
votes
Not Reproducible

Unity crashes when opening Lighting Window

DirectX12

-

Mar 09, 2021

-

Version/s: 2020.2.7f1, 2020.3, 2021.1, 2021.2, 2022.1

Reproduction steps: 1. Open user attached Project 2. Open the Lighting Window Expected result: The Lighting window is opened Actual... Read more

0
votes
Duplicate

[DX12] Using a non-native resolution in fullscreen results in black screen

DirectX12

-

Mar 17, 2021

-

Version/s: 2021.1

How to reproduce: 1. Create a project that has DirectX 12 as the graphics API in the Player settings 2. Build the project 3. Press A... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.