Search Issue Tracker
Duplicate
Votes
0
Found in
2019.4
2020.3
2021.1
2021.1.2f1
2021.2
Issue ID
1339745
Regression
No
[DX12] Build crashes when Exclusive Fullscreen mode is used and the Player window is re-focused
How to reproduce:
1. Open the attached project named "Case_1339745"
2. Open the Project Settings
3. Set the Fullscreen Mode to "Exclusive Fullscreen". Located in the Player settings, under the Resolution and Presentation tab
4. Build the Project
5. Alt-Tab from the Player window and the Re-focus it
Expected results: The Player window is re-focused without a freeze or crash
Actual results: The Player window does not respond
Reproducible with: 2019.4.27f1, 2020.3.12f1, 2021.1.9f1, 2021.2.0a19
Notes:
1. The issue did not reproduce when graphics API was set to D3D11
2. The issue did not reproduce with other Fullscreen Modes
3. Reproducible with the Legacy renderer and HDRP
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled
This is a duplicate of issue #1318640