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0
votes
Fixed

Standalone build does not launch if the build name contains a semicolon

Deployment Management

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Mar 13, 2017

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Version/s: 2017.1.0a3

Steps to reproduce: 1. Create a new project 2. Build it by including ";" in it's title (e.g. t;est) 3. Try to launch the build Expe... Read more

0
votes
Not Reproducible

An empty folder with build name is required when building for OSX on Win...

Deployment Management

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Mar 08, 2017

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Version/s: 5.5.1f1

To reproduce: 1. Create a new project 2. Create scene 3. Build scene for OSX Expected: scene will be built in selected/created fold... Read more

0
votes
Not Reproducible

Empty project build throws NullReferenceException in the console

Deployment Management

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Jul 09, 2018

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Version/s: 2018.3.0a4

To reproduce: 1. Create a new Unity project 2. Build for standalone Expected result: an empty project is built without errors Actua... Read more

0
votes
Duplicate

No PC, Mac & Linux Standalone module loaded when trying to build for Fac...

Deployment Management

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Apr 04, 2017

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Version/s:

To reproduce: 1. Remove Facebook Gameroom build support by going to {Unity Install Folder}\Editor\Data\PlaybackEngines and deletin... Read more

0
votes
Duplicate

Exception rises in Console if user presses Build & Run in newly created ...

Deployment Management

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Apr 11, 2017

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Version/s: 2017.1.0b1

Regression from 5.6.0p1 Steps: 1. Create a new project 2. Press "File -> Build & Run" ==> UnityEditor.BuildPlayerWindow+BuildMethod... Read more

0
votes
Fixed

[Vulkan] Built scene crash and SymGetSymFromAddr64 error: 'Attempt to ac...

Deployment Management

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Apr 06, 2017

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Version/s: 5.6.0f3

To reproduce: 1. Open project 2. Go to Player Settings- > Other settings -> Graphics APIs for Windows. Make sure, that there is only... Read more

0
votes
Fixed

The createProject batchmode flag causes editor scripts to enable VR supp...

Deployment Management

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Apr 13, 2017

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Version/s: 5.6.0f3

Steps to reproduce: 1. Download powershell script "BuildTestProject2.ps1" and C# script "CreateScene.cs" 2. Open BuildTestProject2.p... Read more

0
votes
Fixed

PlayerSettings.SetScriptingDefineSymbolsForGroup() doesn't like BuildTar...

Deployment Management

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Apr 04, 2017

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Version/s: 5.6.0f3

Steps to reproduce: 1. Open attached project 2. Open any scene from 3rdParty/VRTK/Examples 3. Click on "[VRTK]" object 4. Click "Cle... Read more

0
votes
Fixed

.NET 4.6 Windows Standalone Build does not play

Deployment Management

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Apr 18, 2017

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Version/s: 2017.1.0b1

To reproduce: 1. Create new project. 2. In Player settings set Scripting Runtime Version to ".NET 4.6". 3. Restart Editor. 4. Open "... Read more

0
votes
Fixed

Editor throws null reference on making builds for any platform

Deployment Management

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Jul 04, 2018

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Version/s: 2018.3.0a4

Editor throws null reference exception on making build any platform. Steps To Reproduce: 1. Launch the editor. 2. Go to File -> Bu... Read more

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