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Standalone build does not launch if the build name contains a semicolon
Steps to reproduce: 1. Create a new project 2. Build it by including ";" in it's title (e.g. t;est) 3. Try to launch the build Expe... Read more
An empty folder with build name is required when building for OSX on Win...
To reproduce: 1. Create a new project 2. Create scene 3. Build scene for OSX Expected: scene will be built in selected/created fold... Read more
Empty project build throws NullReferenceException in the console
To reproduce: 1. Create a new Unity project 2. Build for standalone Expected result: an empty project is built without errors Actua... Read more
No PC, Mac & Linux Standalone module loaded when trying to build for Fac...
To reproduce: 1. Remove Facebook Gameroom build support by going to {Unity Install Folder}\Editor\Data\PlaybackEngines and deletin... Read more
Exception rises in Console if user presses Build & Run in newly created ...
Regression from 5.6.0p1 Steps: 1. Create a new project 2. Press "File -> Build & Run" ==> UnityEditor.BuildPlayerWindow+BuildMethod... Read more
[Vulkan] Built scene crash and SymGetSymFromAddr64 error: 'Attempt to ac...
To reproduce: 1. Open project 2. Go to Player Settings- > Other settings -> Graphics APIs for Windows. Make sure, that there is only... Read more
The createProject batchmode flag causes editor scripts to enable VR supp...
Steps to reproduce: 1. Download powershell script "BuildTestProject2.ps1" and C# script "CreateScene.cs" 2. Open BuildTestProject2.p... Read more
PlayerSettings.SetScriptingDefineSymbolsForGroup() doesn't like BuildTar...
Steps to reproduce: 1. Open attached project 2. Open any scene from 3rdParty/VRTK/Examples 3. Click on "[VRTK]" object 4. Click "Cle... Read more
.NET 4.6 Windows Standalone Build does not play
To reproduce: 1. Create new project. 2. In Player settings set Scripting Runtime Version to ".NET 4.6". 3. Restart Editor. 4. Open "... Read more
Editor throws null reference on making builds for any platform
Editor throws null reference exception on making build any platform. Steps To Reproduce: 1. Launch the editor. 2. Go to File -> Bu... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Game view renders artifacts when Camera's Component "Post Anti-aliasing" is set to "TAA" and Dynamic Resolution's "Forced Screen Percentage" is changed
- A deactivated Prefab's name color becomes white when a GameObject in the scene is deactivated
- The Game view becomes blank when using Frame Debugger with MSAA and Texture binding enabled in Play Mode
- Crash on dynamixel_sdk.dynamixel:groupSyncReadTxRxPacket when entering Play Mode after updating path to Dynamixel SDK in script
- NullReferenceException is thrown when changing the Inspector preview selection