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[Windows] Unity crashes while building specific project to any platform
Reproduction steps:1. Open the attached project2. Build the project to Standalone, Android or WebGL Actual result: Unity crashes whi... Read more
[Windows] Unity crashes when building a project to any platform
Reproduction steps:1. Open the attached project2. Build to any platform Result: Unity crashes, bug reporter doesn't show up, the edi... Read more
"UnityEngine.Light does not contain a definition for lightmappingMode" c...
Steps to reproduce:1. Open the attached project (TestProject878098.zip)2. Open the Assets/qq.unity scene3. Build the project4. Obser... Read more
Unity appears to hang when applying certain Texture import settings on A...
Steps to reproduce:1. Open attached project2. Switch platform to Android-Editor freezes Result: Unity freezes when trying to change ... Read more
New Project default "SampleScene" is added to the Build Settings
Reproduction steps: 1. Create a New Project2. Open the Build Settings Expected Result: No scenes added to the Build SettingsActual R... Read more
Unity freezes at "Packaging assets - resources.assets" when building if ...
To reproduce:1. Open attached Unity project "Metroidvania.zip"2. File --> Build and Run Result: Unity freezes at "Packaging asset... Read more
[Regression] Error in Standalone Development Build: "The file '/PATH/uni...
[Regression] Error in Standalone Development Build: "The file '/PATH/unity default resources' is corrupted!"Issue does not reproduce... Read more
[VR] Crash in physx::shdfnd::Foundation::getNamedAllocMap when hitting a...
To reproduce:1. Open the attached project;2. Build and run "DemoRegion" scene;3. Using HTC Vive controllers, shoot at the enemy. Exp... Read more
Documentation does not have correct arguments for -buildTarget to build ...
Edit: This only needs an update to the documentation. See comments below. To reproduce:1. Run this command:"{UNITY_5.6b6 PATH}" -pro... Read more
Standalone build does not launch if the build name contains a semicolon
Steps to reproduce:1. Create a new project2. Build it by including ";" in it's title (e.g. t;est)3. Try to launch the build Expected... Read more
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