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Builds include the UnityEngine.xml API Documentation file.
How to reproduce:1. Open attached project 'xmlTest.zip'2. Build project3. Go to '{BuildName}_Data\Managed' directory.4. Find 'UnityE... Read more
Externally modifying TimeManager.asset while the game is running in the ...
Unity tracks both time settings and the actual time in its TimeManager object. In the editor, updating the TimeManager.asset externa... Read more
Regression: Unable to build Standalone to the folder outside of the project
Fix has been pulled to trunk and 5.5 Read more
[Standalone] Unity doesn't give a proper error message on build & run, i...
Reproduction steps:1. Build & run any project to Windows Standalone.2. While app is running, build & run it again3. Fails wi... Read more
Building Android apk outside of Unity project folder fails and Unity edi...
Fix has been pulled to trunk and 5.5 Read more
[Windows] Make Mono the default Scripting Backend for Mac Standalone builds
When building on Windows OS to Mac Standalone Scripting backend does not change to Mono by default. Thus the error is shown in Build... Read more
Package errors are thrown when switching the build platform after updati...
How to reproduce:1. Create a new project in Unity 2018.4.27f1 or earlier2. Close the project and open it in unity 2019.3.0b5 or late... Read more
5.6 Windows builds do not work on Windows Server
To reproduce:1. Install Windows Server2. Install Unity 5.6 on Windows Server3. Build and run for Windows platform Actual: Build fail... Read more
Unity can't build to folders outside of project folder
Fix has been pulled to trunk and 5.5 Read more
[Icon::PlayerSettings] Unable to expand the icon panel does not expand i...
Steps to repro:1. Launch Unity2. Open build settings and click on player settings3. Scroll down to Icon4. Try to expand the Icon pan... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled
- White lighting artifact when a point light with a small emission range and "Hard Shadows" touches an object while a directional light with "Soft Shadows" and another point light are present