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4
votes
Fixed

Switching Build Targets while having IAP in the project, doesn't re-impo...

Deployment Management

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Jan 15, 2019

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Version/s: 2018.3.0b10, 2018.3.0f2, 2019.1.0a5

Reproduction steps: 1. Open "SwitchPlatformFail" project2. "Build Settings"3. "Android" -> "Switch Platform" Expected Result: Pla... Read more

0
votes
Fixed

[Standalone] Artifacts (interpolation) when running build on non-native ...

Deployment Management

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Jul 14, 2017

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Version/s: 2017.1.0f3

How to reproduce:1. Open user-supplied project2. Load scene "main"3. Build & run4. Select a non-native resolution (tested on 102... Read more

0
votes
Fixed

[Regression] Standalone is building to Assets folder by default (which i...

Deployment Management

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Jun 01, 2017

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Version/s: 2017.1.0b8

Starting from 2017.1.0b4 when you build Standalone player the Editor suggests to build it in Assets folder and when you try to Build... Read more

0
votes
Fixed

Crashes when/after building for standalone with empty project with sever...

Deployment Management

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Jul 08, 2016

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Version/s: 5.4.0b24

Steps to reproduce:1. download project from OC link supplied in edit message2. build project for standalone- crashes build process o... Read more

0
votes
Fixed

[Standalone] Screen.fullScreen fullscreen mode switches incorrectly afte...

Deployment Management

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Jun 26, 2016

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Version/s: 5.4.0b22

Steps to reproduce: 1) Download attached project "New Unity Project.zip" and open in Unity.2) Build project for Windows standalone x... Read more

0
votes
Fixed

[Standalone] Config Dialog Banner not displayed when Path or Name contai...

Deployment Management

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Jun 28, 2016

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Version/s: 5.3.5f1

Reproduction steps:1. Open the attached project2. Build & Run the scene3. Set the name of the build to 'test'Note: Config Dialog... Read more

0
votes
Fixed

[Standalone] Window is black in Fullscreen mode

Deployment Management

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Jun 28, 2016

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Version/s: 5.4.0b22

Steps to reproduce : 1) Download attached project "mega-neon-pong (full screen fixing).zip" and open in Unity.2) Build scene 'RetroA... Read more

0
votes
Fixed

[Deployment Management] Editor crashes while making script only build if...

Deployment Management

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Jan 04, 2019

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Version/s: 2018.3.0a1, 2019.1.0a13

Editor crashes while making script only build if regular build was cancelled before. Refer the attached video Steps to reproduce:1) ... Read more

0
votes
Fixed

[macOS] Setting fullscreen resolution in macOS stretches/squashes windo...

Deployment Management

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Jul 14, 2017

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Version/s: 5.3.7p4

To reproduce:1. Open attached project2. Build and run 'test' scene, set resolution to 1280x1024 fullscreen Expected vs Actual: scene... Read more

0
votes
Fixed

Scripting Define Symbols line does not change when using Undo command

Deployment Management

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Sep 21, 2018

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Version/s: 2018.2.8f1

To reproduce:1. Create a new project2. Go to Player settings > Other settings3. Find Scripting Define Symbol* line4. Write there ... Read more

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