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[Cursor] Constantly updated custom cursor disappears after ~3300 frames
Steps to reproduce bug:1. Open attached project and open the 'demo' scene2. Click 'Play' and observe the 'Cursor texture update coun... Read more
Build fails returning serialization errors when building after reimporti...
How to reproduce:1. Open the attached project2. Right Mouse Click on Assets folder and select Reimport All3. After it is done, build... Read more
Unity 5.3.4p2 is slower than Unity 5.3.4p1 switching platforms
Unity 5.3.4p2 is slower than Unity 5.3.4p1 switching platforms. The Cache Server is working correctly, but the slider "Importing sma... Read more
EditorBuildSettings are not updated when a scene is moved or its name is...
To reproduce: 1. Create a new project2. Create a new scene and add it to build settings3. Go to File -> Save Project4. Create a n... Read more
[Editor] Crash on switching to any platform
Crash on switching to any platform Steps to repro:1. Create a new project.2. File > Build settings3. Switch to a different platfo... Read more
Changing the build resolution using OpenGL crashes with Radeon or leaves...
How to reproduce:1. Open the attached project2. Build the project3. Launch the build using -force-glcore argument4. Change the resol... Read more
Editor crashes on switching graphics API from DirectX 12 to other APIs w...
Editor crashes on switching graphics API from DirectX 12 to other APIs when memory is reallocating Steps to repro:1. Open attached p... Read more
Second "Build" fails when animation window is opened
To reproduce:1. Open attached project2. Open "game" scene3. Open Animation window4. Build for iOS5. Select "_GameController" game ob... Read more
Exceptions in OnPostProcessBuild scripts do not fail the build
Steps to reproduce: 1. Open the attached project2. Build the only scene in it Expected behaviour: The build should fail as there is ... Read more
PostProcessScene callback returns temp name and path of opened scene aft...
Steps to reproduce:1. Open the attached project2. Open the scene 'Scene 1'3. Build 'Scene 1' and check the console Console log: Name... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code