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0
votes
Not Reproducible

Memory is continuously allocated when running a build with 'V Sync Count...

Deployment Management

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Oct 19, 2015

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Version/s: 5.3.0b2

Steps to reproduce: 1. Open the attached project 2. Build and run the only scene in the project 3. When running, open 'Task Manager... Read more

0
votes
Fixed

GetComponentsInChildren<T> doesn't work on assets/prefabs when called in...

Deployment Management

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Sep 29, 2015

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Version/s: 5.1.2f1

Make a prefab with child objects, then make an editor script where you try accessing the prefab calling GetComponentsInChildren<T>, ... Read more

0
votes
Fixed

Editor Build Settings 'Build' button is activated before Switch Platform...

Deployment Management

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May 02, 2019

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Version/s: 2018.3.0a9, 2018.4.0f1, 2019.2.0a1, 2019.3.0a1

Steps to reproduce: (repro.mp4) 1. Make sure that the Editor has additional build support installed (e.g. Android/iOS) 2. Open any p... Read more

0
votes
Fixed

Editor crashes on switching graphics API from DirectX 12 to other APIs w...

Deployment Management

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May 07, 2018

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Version/s: 2018.2.0a1, 2018.2.0b3

Editor crashes on switching graphics API from DirectX 12 to other APIs when memory is reallocating Steps to repro: 1. Open attache... Read more

0
votes
Fixed

Invalid path characters in Company or Product name prevents from generat...

Deployment Management

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Oct 17, 2016

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Version/s: 5.4.2f1

Steps to reproduce: 1. Open your file browser at C:\Users\<user>\AppData\LocalLow\ and notice the folder AwesomeCompany shouldn't e... Read more

0
votes
Fixed

Second "Build" fails when animation window is opened

Deployment Management

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Apr 27, 2016

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Version/s: 5.4.0b15

To reproduce: 1. Open attached project 2. Open "game" scene 3. Open Animation window 4. Build for iOS 5. Select "_GameController" ga... Read more

0
votes
Duplicate

[OS] Standalone build, cannot configure inputs on resolution dialog

Deployment Management

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May 19, 2017

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Version/s: 5.5.0f3

Steps to reproduce: 1. Build a new project 2. Run the game 3. Select input tab 4. Double click on any entry to change it Expected R... Read more

0
votes
Won't Fix

[BuildPath][Windows] Build fails to build when using paths over 255 char...

Deployment Management

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Nov 24, 2015

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Version/s: 5.2.2f1

Reproduction steps: 1.Open attached Unity project. 2.Click on "Tools > Build" in the editor main menu. Actual result: build is fail... Read more

8
votes
Not Reproducible

[Build] HideFlags.DontSaveInBuild on MonoBehaviour causes crash

Deployment Management

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Dec 02, 2015

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Version/s: 5.2.3f1

Repro steps: 1) Open the project and the only scene in it 2) Build and run 3) Notice the player becomes not responsive 4) Select Mai... Read more

0
votes
Fixed

Disappeared watermark from development build

Deployment Management

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Dec 07, 2015

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Version/s: 5.4.0a5

Steps to reproduce: 1. Create new empty Unity project. 2. Build and Run standalone development build. 3. Press play. 4. Notice righ... Read more

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