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votes
By Design

[Standalone] Referencing a .scene asset as an Object throws null referen...

Deployment Management

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Feb 04, 2017

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Version/s: 5.6.0b6

Reproduction steps:1. Open the attached project2. Build and run Result: in the build null reference exceptions are thrown regarding ... Read more

0
votes
Duplicate

Documentation does not have correct arguments for -buildTarget to build ...

Deployment Management

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Feb 05, 2017

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Version/s: 5.6.0b6

Edit: This only needs an update to the documentation. See comments below. To reproduce:1. Run this command:"{UNITY_5.6b6 PATH}" -pro... Read more

0
votes
Fixed

Plugin platform settings are not set when using PluginImporter.SetEditor...

Deployment Management

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Mar 23, 2017

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Version/s: 5.6.0f1

To reproduce:1. Open project2. Open 'RenderingPlugin.bundle' folder settings in inspector. Make sure, that in platform settings CPU ... Read more

0
votes
Won't Fix

Changing the build settings' Target Platform causes an immediate platfor...

Deployment Management

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Jul 01, 2017

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Version/s: 5.6.2f1

To reproduce:1. Open any Unity Project2. File --> Build Settings3. Change Target Platform Expected result: You should be able to ... Read more

0
votes
Won't Fix

"Build" vs "Build and Run" has different outcomes

Deployment Management

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Jun 16, 2017

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Version/s: 5.6.1p2

Repro steps: 1. Open "ReproProject" project2. Build for Windows Standalone through the build settings3. See that the project finishe... Read more

0
votes
Fixed

PlayerSettings.SetScriptingDefineSymbolsForGroup() doesn't like BuildTar...

Deployment Management

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Apr 04, 2017

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Version/s: 5.6.0f3

Steps to reproduce:1. Open attached project2. Open any scene from 3rdParty/VRTK/Examples3. Click on "[VRTK]" object4. Click "Clear A... Read more

0
votes
Duplicate

Fallback Fonts are still included in build after being removed from Font...

Deployment Management

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Apr 13, 2017

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Version/s: 5.6.0f3

How to reproduce:1. Open the attached "FontRepro5.5later" project and build it by going to File --> Build settings --> Build2.... Read more

0
votes
Duplicate

Unity crashes when the gameobjects have a multi-cross references to seri...

Deployment Management

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Apr 19, 2017

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Version/s: 5.6.0f3

Reproduction steps:1. Open the attached project "case_903157_smallerProject.zip";2. Build the scene "BuildProcessCrash"; Actual resu... Read more

2
votes
Duplicate

Running editor in batchmode with -logFile parameter and no address does ...

Deployment Management

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Apr 21, 2017

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Version/s: 5.6.0f3

Steps to reproduce:1. Download and extract the project attached2. Open Command Prompt3. Run Unity.exe with these command line argume... Read more

0
votes
Fixed

After errors correction in the script, the button to download Android mo...

Deployment Management

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Apr 23, 2017

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Version/s: 5.6.0b4

Reproduction steps:1. Open the attached project;2. Delete 5 and 7 lines in the script "SinnesterSpawnPattern.cs";3. Build the projec... Read more

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