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Class layout is not working properly when changing scripting define symb...
To reproduce: 1: Open project attached. 2: Use menu option, "Builder/Build with define" 3: Build will have been correct 4: Use menu ... Read more
Crashed in BuildReporting::BuildReport::BeginBuildStep when BuildAssetBu...
Steps to reproduce: 1) Download attached project 'BuildReportCrash.zip' and open in Unity 2) In the top-level toolbar, select Tests... Read more
Compilation errors on return when building project with #if UNITY_EDITOR...
Steps to reproduce: 1. Download and import attached project. (CompileError.zip) 2. Open scene: main. 3. Press play. 4. No compilati... Read more
[Regression][OSX] Glitchy artifact appears after splashscreen in Standal...
Steps to repro: 1. Launch Unity on OSX; 2. Open attached project; 3. Go to Assets -> Scenes; 4. Open 'Main' scene; 5. Open Build Se... Read more
Build process does not set ERRORLEVEL in non-batchmode
To reproduce: 1. Adjust the paths in the batch file to your local Unity path. 2. Run the batch file to build in -batchmode 3. Note t... Read more
[Standalone] Inconsistent Direct3D behavior with non-native resolution o...
Steps to reproduce: 1. Create a new Unity project 2. Go to 'Player Settings' and make sure the Direct3D9 is used as a Graphics API ... Read more
[Multi Display] Application becomes unresponsive in fullscreen mode if m...
To Reproduce: 1. (On OSX) Build the attached project or any other project with responsive objects for standalone. 2. Run the App in... Read more
[WIN] Cross compilation job Assembly-Csharp.dll failed when building for...
How to reproduce: 1. Open attached project 2. Build to iOS - Note that the build fails with error: Cross compilation job Assembly... Read more
Editor crashes when canceling building dialog when editor is compiling s...
To reproduce: 1. Open attached project "CancelFBXimport.zip" 2. Try building the project 3. Cancel the build when editor starts comp... Read more
Image appears on Splash Image Preview button after enabling Noise option...
To reproduce: 1. Create new project 2. Add particle system 3. Enable Noise 4. Open Splash Image settings Actual: Notice that Parti... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow