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Most Activity
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0
votes
Duplicate

[Windows] Unity crashes while building specific project to any platform

Deployment Management

-

Jan 16, 2017

-

Version/s: 5.5.0p4

Reproduction steps: 1. Open the attached project 2. Build the project to Standalone, Android or WebGL Actual result: Unity crashes ... Read more

0
votes
Fixed

Sprites do not function correctly when game is built

Deployment Management

-

Feb 20, 2014

-

Version/s: 4.6.0b3

To reproduce: 1. Open attached project 2. Build and run Expected result: Everything looks the same way as in play mode (in editor) A... Read more

0
votes
Duplicate

Player Settings button spawns error message

Deployment Management

-

Feb 27, 2014

-

Version/s: 5.0.0a1

Player Settings button spawns the following error message: "Failed to find:enableHWStatistics UnityEditor.PlayerSettingsEditor:OnEn... Read more

0
votes
Not Reproducible

[Deployment] Splash screen preview in Game window is paused until mouse ...

Deployment Management

-

Nov 19, 2019

-

Version/s: 2017.4.1f1, 2018.4.1f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1, 2019.3.0b12, 2020.1.0a1

Previewing the splash screen in Game window is paused until mouse pointer is held down on a floating window Steps to reproduce: 1) ... Read more

0
votes
Fixed

Builds include the UnityEngine.xml API Documentation file.

Deployment Management

-

Aug 23, 2016

-

Version/s: 5.4.0p2

How to reproduce: 1. Open attached project 'xmlTest.zip' 2. Build project 3. Go to '{BuildName}_Data\Managed' directory. 4. Find 'Un... Read more

0
votes
Fixed

After errors correction in the script, the button to download Android mo...

Deployment Management

-

Apr 23, 2017

-

Version/s: 5.6.0b4

Reproduction steps: 1. Open the attached project; 2. Delete 5 and 7 lines in the script "SinnesterSpawnPattern.cs"; 3. Build the pro... Read more

0
votes
Fixed

Half of Other Settings options disappears after entering playmode

Deployment Management

-

Jul 13, 2017

-

Version/s: 2017.2.0b3

Steps to reproduce: 1) Open Unity and create a new project 2) Make sure platform is set to PC Mac & Linux Standalone 3) Open Player... Read more

0
votes
Fixed

Full resolution windowed player on multiscreen setup is placed between m...

Deployment Management

-

Oct 12, 2015

-

Version/s: 5.3.0b2

To reproduce: 1. Open attached project 2. Build and run windows standalone 3. Select full resolution for your monitor 4. Select wind... Read more

0
votes
Won't Fix

Build dialog shows 'Facebook' as build target when PC/Mac/Linux is selected

Deployment Management

-

Sep 29, 2017

-

Version/s: 2017.1.0p2

To reproduce: 1) Create new project 2) Make sure platform selected is Standalone 3) Build and run Expected: In dialog menu, top lef... Read more

0
votes
Not Reproducible

Cannot build standalone, Could not load type 'UnityEngine.UI.InputField'

Deployment Management

-

Apr 28, 2014

-

Version/s: 4.6.0b8

Steps to reproduce : - import the project attached - go to Build Settings - select Build and notice the error in the console Read more

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