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15
votes
Fixed

Unity reports incorrect Textures size in the editor.log after building o...

Deployment Management

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Feb 27, 2017

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Version/s: 5.5.2f1

To reproduce: 1.Download and open attached project.2.Select texture "texture" and notice that it's size is 1.3 Mb.3.Go to File->B... Read more

15
votes
Fixed

Crash in GenerateCombinedDynamicVisibleListJob

Deployment Management

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Feb 19, 2017

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Version/s: 5.5.1f1

To reproduce:1) Open attached project2) Either Build and Run or Open "level01" scene and play it3) Wait It will eventually crash. Th... Read more

20
votes
By Design

[Player] Missed texture and shader on mesh generated from terrain asset ...

Deployment Management

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Oct 05, 2016

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Version/s: 5.5.0b7

Steps to repro: 1. Open Unity;2. Open attached project ('Terrain to Mesh' package from A$);3. In the Project folder go to Assets -&g... Read more

0
votes
Not Reproducible

[Editor] Player settings completely broken on trunk

Deployment Management

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Feb 05, 2016

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Version/s: 5.5

To Reproduce: 1. Open any project on trunk (used c960f9abfebd).2. Observe that all player settings windows are missing alot of field... Read more

0
votes
Duplicate

[OS] Standalone build, cannot configure inputs on resolution dialog

Deployment Management

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May 19, 2017

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Version/s: 5.5.0f3

Steps to reproduce:1. Build a new project2. Run the game3. Select input tab4. Double click on any entry to change it Expected Result... Read more

0
votes
Won't Fix

.dll files cause crashes on building if a non-matching architecture is s...

Deployment Management

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Dec 10, 2016

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Version/s: 5.5.0p1

Reproduction steps:1. Open the attached project in Unity2. Select the "Mono.Cecil.dll" in the assets3. Make sure that under Platform... Read more

0
votes
Not Reproducible

Custom resolution box is missing in windowed mode of standalone build in...

Deployment Management

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Dec 29, 2017

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Version/s: 5.5.5f1, 2017.1

Custom resolution box is missing in windowed mode of standalone build in OSX Steps to reproduce:1) Create new project2) File > Bu... Read more

0
votes
Fixed

Importing 5.4 project into 5.5 causes all text to render pink in the build

Deployment Management

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Oct 24, 2016

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Version/s: 5.5.0b8

To reproduce:1. Build and run attached project2. Observe that all text fields in the game render as pink squares Notes: this only ha... Read more

0
votes
By Design

"UnityEngine.Light does not contain a definition for lightmappingMode" c...

Deployment Management

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Feb 05, 2017

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Version/s: 5.5.0p3

Steps to reproduce:1. Open the attached project (TestProject878098.zip)2. Open the Assets/qq.unity scene3. Build the project4. Obser... Read more

0
votes
Fixed

Unity can't build to folders outside of project folder

Deployment Management

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Sep 18, 2016

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Version/s: 5.5.0b3

Fix has been pulled to trunk and 5.5 Read more

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