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0
votes
Not Reproducible

Assert is printed after Build and Run step is completed

Deployment Management

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Jan 27, 2014

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Version/s: 4.6.0b1

Make a Build and Run of a Webplayer with any project (even completely empty one). As soon as that is finsihed you will get this asse... Read more

0
votes
Not Reproducible

Build settings values should not be shared between platforms

Deployment Management

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Feb 12, 2014

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Version/s: 4.6.0b2

Profiling is a pro-only feature, so auto-connecting to profiler option causes problems on platform with Unity free licenses. Reprodu... Read more

0
votes
Fixed

Sprites do not function correctly when game is built

Deployment Management

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Feb 20, 2014

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Version/s: 4.6.0b3

To reproduce:1. Open attached project2. Build and runExpected result: Everything looks the same way as in play mode (in editor)Actua... Read more

0
votes
Fixed

Blackscreen in standalone build when using Screen.SetResolution() and s...

Deployment Management

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Mar 26, 2014

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Version/s: 4.6.0b5

Steps to reproduce : - import the project attached- open the "Test" scene- build and run it and the standalone build will have a bla... Read more

0
votes
Not Reproducible

Cannot build standalone, Could not load type 'UnityEngine.UI.InputField'

Deployment Management

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Apr 28, 2014

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Version/s: 4.6.0b8

Steps to reproduce : - import the project attached- go to Build Settings- select Build and notice the error in the console Read more

0
votes
Fixed

Can't close standalone window with touch input

Deployment Management

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Oct 15, 2014

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Version/s: 4.6.0b17

Can't close standalone window when pressing X with touch input. Regression from 4.6 version. Reproducible on 5.x versions with any d... Read more

7
votes
Fixed

Unity's SystemLanguage doesn't separate between Traditional and Simplifi...

Deployment Management

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Mar 05, 2015

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Version/s: 4.6.1p4

To Reproduce: 1.Change system language to Traditional or Simplified Chinese(Just above Pу́сский in iOS language settings list (Gener... Read more

0
votes
Won't Fix

When building scene the build settings window is always in front of play...

Deployment Management

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Nov 04, 2014

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Version/s: 4.6.0f1

1. download and open attached project in 4.62. build 'drag and drop' scene to the standalone player - everything is fine3. now build... Read more

4
votes
Fixed

[OSX Standalone] Launcher does not show correct display resolutions when...

Deployment Management

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Dec 04, 2014

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Version/s: 4.6.0p1

To Reproduce: 1. Run a standalone build on external display (project attached to the post). 2. Notice, that the retina display scree... Read more

0
votes
Fixed

Building a iOS project in OSX in Terminal blocks it

Deployment Management

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Jan 13, 2015

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Version/s: 4.6.1p3

Building iOS project in OSX from terminal messes up terminal settings, and makes it unusable. Workaround: edit Unity.app/Contents/Pl... Read more

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