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0
votes
Fixed

[VSTU] Openning shader as first file in the project fails to open it in ...

CodeEditors

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Oct 05, 2015

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Version/s: 5.2.1f1

Steps to reproduce: 1. Create new Unity project 2. Create a new shader file 3. Make sure default text editor is set to Visual Studi... Read more

0
votes
Fixed

[VSforMac] Using ".NET 4.x Equivalent" runtime version with ".NET Standa...

CodeEditors

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Sep 03, 2018

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Version/s: 2018.1.3f1, 2018.3.0a11

Steps to reproduce: 1. Create new Unity project 2. Create a new script 3. Make sure that the "Scripting Runtime Version" is set to ... Read more

0
votes
Won't Fix

[macOS] Unable to debug managed DLL using Visual Studio for Mac

CodeEditors

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Aug 22, 2017

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Version/s: 5.6.1p2

Visual Studio for Mac can't debug DLL code. Debug works as expected on non-DLL scripts. Visual Studio can debug DLLs on Windows as ... Read more

2
votes
Fixed

MonoDevelop doesn't start - solved by overwriting glibsharpglue-2.dll

CodeEditors

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Jan 26, 2014

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Version/s: 4.3.3f1

The problem is not with the Unity editor itself, but rather with the bundled Monodevelop with the initial install. I'm participating... Read more

0
votes
Fixed

MonoDevelop will not close if the program is minimized or running in the...

CodeEditors

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Apr 08, 2014

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Version/s: 4.5.0b6

Steps to reproduce : - open Mono Develop on OSX - minimize the window - try to quit MD from the dock icon and notice that it doesn'... Read more

0
votes
Duplicate

Visual Studio debugging does not work when UnityEngine.UI namespace is u...

CodeEditors

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Dec 10, 2018

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Version/s: 2019.1.0a10

Reproduction steps: 1. Open the attached project 2. Open the UIScript.cs 3. Inside Visual Studio Toolbar -> Attach to Unity Expecte... Read more

1
votes
Fixed

Visual Studio for Mac doesn't load Project solution if opened from Editor

CodeEditors

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Mar 30, 2017

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Version/s: 5.6.0b11

Reproduction steps: 1. Set External script editor to Visual Studio for Mac 2. Open any project and double-click any script 3. Script... Read more

1
votes
Fixed

Only a small subset of Attribute declarations are included in UnityEngin...

CodeEditors

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Dec 29, 2019

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Version/s: 2017.4, 2018.4, 2019.3, 2019.3.0f3, 2020.1, 2020.2

How to reproduce: 1. Open existing or create a new project 2. Import the attached script "StatiClass.cs" 3. inspect Console window ... Read more

1
votes
Fixed

[OSX] MonoDevelop unusable when copied to a HFS+ Case-sensitive partition

CodeEditors

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Sep 21, 2015

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Version/s: 5.1.4b12

To Reproduce: 1. Install any trunk build to an external drive formatted with HFS+ (Mac OS Extended (Case-sensitive, Journaled)) or ... Read more

6
votes
Fixed

Wrong script opened in MonoDevelop

CodeEditors

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Aug 16, 2012

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Version/s: 4.0.0b7

Wrong script opened in MonoDevelop 2) How can we reproduce it using the example you attached (see attached video) - Create a new pr... Read more

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