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[Editor] NullReferenceException thrown on changing the "Asset Serializat...
On changing the "Asset Serialization Mode" from Editor Settings under Project Settings when preset of "Editor Settings" is created a... Read more
Silent crash on assertion when debugging a generic delegate with an alia...
Reproduction steps:1. Open the attached project "case_1238212"2. Load the "SampleScene"3. Open the "Test.cs" script using Visual Stu... Read more
[MacOS] New VisualStudio instance is started each time script is opened ...
To repro:1. Run Unity on Mac.2. Add script to project.3. Doubleclick on script in Project window. Result: 2 VS are started. 4. Doble... Read more
MonoBehaviour methods are not recognized in Visual Studio 15.5.4 because...
Reproduction steps:1. Open Unity and create new project2. Create new C# script3. Open and edit C# script and close it4. Enable Play ... Read more
Visual Studio Code "hangs" on debugging
Reproduction steps: 1. Open "MinimalRepro.zip" project2. Open "scene1" scene3. Open "MettaurAI" script with Visual Studio Code4. Put... Read more
Visual Studio Code can't start debug, because "Multiple targets ... runn...
Reproduction steps: 1. Create a New Project2. Create a Script and open it with Visual Studio Code3. Try to debug Expected Result: Th... Read more
[VSCode] UnityAnalyticsModule reference not added to csproj in 2017.3
Steps to reproduce:1. Open QA attached project2. Open test.cs in VSCode3. Notice that in 'Problems' tab it says 'The type 'Analytics... Read more
Visual Studio doesn't autocomplete when pressing [ or ]
To reproduce: 1. In a new project, open any script with Visual Studio 20172. Create a class field float[] array;3. Try writing "arr"... Read more
Local and Embedded packages are untoggled first time using the editor.
Steps to reproduce Ensure EditorPrefs are cleared. https://docs.unity3d.com/ScriptReference/EditorPrefs.DeleteAll.html or specifical... Read more
Workspace settings are not saved when using Visual Studio Code in Unity
1. Create a new project2. Go to Edit -> Preferences -> External Tools and change "External Script Editor" to "Visual Studio Co... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Baking ReferencedPrefabAuthoring!” errors are thrown when creating or deleting unrelated GameObjects in a SubScene that references prefabs
- Cannot scroll down to see all UI Builder Inspector items after content is resized
- Crash on SceneTracker::SetObjectDirty when entering Play mode on a project with specific Assets
- UI Toolkit's TextInput element does not inherit layout parameters from the TextField element when TextField.multiline is true
- The TileMap grid in the Tile Palette is not visible when Screen Space Ambient Occlusion is enabled