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0
votes
Duplicate

Visual Studio debugging does not work when UnityEngine.UI namespace is u...

CodeEditors

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Dec 10, 2018

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Version/s: 2019.1.0a10

Reproduction steps: 1. Open the attached project 2. Open the UIScript.cs 3. Inside Visual Studio Toolbar -> Attach to Unity Expecte... Read more

0
votes
By Design

Visual Studio shows multiple instances of Unity

CodeEditors

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Apr 17, 2021

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Version/s: 2020.2.0b4, 2020.3, 2021.1, 2021.1.3f1, 2021.2

Steps to reproduce: 1. Download and open the user's project "MultipleDebuggers.zip" 2. Make sure only one instance of Unity Editor i... Read more

0
votes
Won't Fix

MonoDevelop does not highlight read-only variables as errors when trying...

CodeEditors

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Aug 11, 2016

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Version/s: 5.3.5f1

Note: Errors appear in Unity editor only. Problem: MonoDevelop does not highlight read-only variables as errors when trying to set ... Read more

0
votes
Duplicate

Debugging with vscode and .NET 4.6 profile freezes editor (after debugge...

CodeEditors

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Aug 22, 2017

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Version/s: 2017.1.0p4

How to reproduce: 1. Download and open attached project files 2. Open "TestScript" with Visual Studio Code (vscode) (Make sure .Net ... Read more

0
votes
Fixed

[VSforMac] Using ".NET 4.x Equivalent" runtime version with ".NET Standa...

CodeEditors

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Sep 03, 2018

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Version/s: 2018.1.3f1, 2018.3.0a11

Steps to reproduce: 1. Create new Unity project 2. Create a new script 3. Make sure that the "Scripting Runtime Version" is set to ... Read more

1
votes
Fixed

[OSX] MonoDevelop unusable when copied to a HFS+ Case-sensitive partition

CodeEditors

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Sep 21, 2015

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Version/s: 5.1.4b12

To Reproduce: 1. Install any trunk build to an external drive formatted with HFS+ (Mac OS Extended (Case-sensitive, Journaled)) or ... Read more

0
votes
Fixed

[VSTU] Openning shader as first file in the project fails to open it in ...

CodeEditors

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Oct 05, 2015

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Version/s: 5.2.1f1

Steps to reproduce: 1. Create new Unity project 2. Create a new shader file 3. Make sure default text editor is set to Visual Studi... Read more

0
votes
Postponed
0
votes
Fixed

[Editor] NullReferenceException thrown on changing the "Asset Serializat...

CodeEditors

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Jul 30, 2020

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Version/s: 2020.2.0a20

On changing the "Asset Serialization Mode" from Editor Settings under Project Settings when preset of "Editor Settings" is created a... Read more

0
votes
By Design

C# Assembly .sln file is empty when no C# files are present in the project

CodeEditors

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Oct 16, 2021

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Version/s: 2019.4, 2020.3, 2021.2, 2022.1

How to reproduce: 1. Open the attached project "vsRepro" 2. In the top menu bar, go to Assets > Open C# Project 3. Inspect the newly... Read more

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