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Error is throw when using Camera.projectionMatrix method
How to reproduce: 1. Open the attached Test.zip project 2. Enter the Play Mode 3. Inspect the errors in the Console window Expecte... Read more
BuiltinRenderTextureType.CameraTarget is rendered black when HDR & MSAA ...
How to reproduce: 1. Open the attached "Test.zip" project 2. In the Hierarchy window select Main Camera then go to Inspector window ... Read more
[Docs] CustomRenderTexture reference button directs to a broken link
How to reproduce: 1. Open the user-submitted Project 2. In the Project Window click on the "New Custom Render Texture" 3. In the Ins... Read more
Camera.ViewportToWorldPoint doesn't always calculate very small numbers ...
Reproduction steps: 1. Open "test_2018.zip" project 2. Open "test" scene 3. Enter Play Mode 4. Click on the Game Screen 5. Select t... Read more
Camera.ScreenPointToRay returns slightly offset coordinates when drawing...
How to reproduce: 1. Extract and open the attached project (Raycast issue 2019.1.0a3.zip) 2. Enter the play mode 3. Move the mouse a... Read more
RenderToCubemap offsets shadows when the material on the mesh has GPU In...
How to reproduce: 1. Open attached project "CubeMap.zip" and scene "SampleScene" 2. Enter Play mode 3. While the Game view is activ... Read more
Editor crashes with RenderBufferManager::Textures::GarbageCollect when c...
How to reproduce: 1. Open attached "RTTest" project 2. Enter Play Mode Expected result: Editor does not crash Actual result: Editor... Read more
[SRP] SetupCameraProperties creates incorrect projection matrix unless y...
Reproduction steps: 1. Open attached project "CameraProperties.zip" and scene "Scene" 2. In Hierarchy window, select "Main Camera" G... Read more
Camera Culling Mask with a Distortion Shader results in black artifactin...
How to reproduce: 1. Open the attached project ("TestCumtomGrabPass.zip") 2. Open the "TestCustomGrabPass" scene and enter Play Mode... Read more
Editor crashes when opening one Scene after another on MultiCustomRender
How to reproduce: 1. Download user's attached project "PerimeterzRPG.zip" 2. In the "Scenes" folder find and open the scene "Tundra2... Read more
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