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1
votes
Won't Fix

Reducing camera's near clipping plane reduces its effective far clipping...

Camera

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Jan 26, 2017

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Version/s: 5.5.0f3

To reproduce:1. Create a new scene2. Add a sphere, set the sphere's scale to (99000,99000,99000), and set its z position to 222000.3... Read more

0
votes
Not Reproducible

Water Reflection and Refraction rendering is different between the Edito...

Camera

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Nov 09, 2016

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Version/s: 5.5.0b11

Reproduction steps:1. Open the attached project (WaterTest.zip);2. Open the Main.unity scene;3. Click on the WaterCamera;4. Try to c... Read more

8
votes
By Design

Occlusion Culling doesn't work for additively loaded scene if original s...

Camera

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Nov 16, 2016

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Version/s: 5.5.0b11

Steps to reproduce: 1. Open attached project2. Open scene "Winterlandscape/main_scene"3. Notice that it has OC baked4. Open up "Load... Read more

0
votes
Fixed

Closed occlusion portal doesn't occlude an area

Camera

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Nov 19, 2016

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Version/s: 5.5.0b7

Reproduction steps:1. Open the attached project2. Select "GameObject (1)" in the hierarchy3. Uncheck the "open" property under Occlu... Read more

0
votes
Fixed

[Occlusion]Editor crashes when baking occlusion in a scene with a small ...

Camera

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Nov 23, 2016

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Version/s: 5.5.0f1

Steps to reproduce:1. Download and open the attached project2. Open scene Assets/1-Comparison Scene/"Scene"3. Activate Gameobject "2... Read more

0
votes
Fixed

CustomRenderTexture.Update() causes silent crash after dropping a Prefab...

Camera

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Apr 09, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.8f1, 2019.1.0a1, 2019.2.0a1

Steps to reproduce:1. Open User-supplied project ("ProjectorSimulator_SRP.zip")2. Open "Sample" Scene3. Drag 'VideoProjector' Asset ... Read more

0
votes
By Design

BuiltinRenderTextureType.CameraTarget is rendered black when HDR & MSAA ...

Camera

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Sep 07, 2018

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Version/s: 2017.4.0f1

How to reproduce:1. Open the attached "Test.zip" project2. In the Hierarchy window select Main Camera then go to Inspector window -&... Read more

0
votes
Fixed

Render() into targetTexture causes flickering of child Camera

Camera

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Apr 22, 2017

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Version/s: 5.6.0f3

Reproduction steps:1. Open the attached project. Load scene "CameraTest" and enter a play mode;2. The scene has two cameras, each on... Read more

0
votes
Fixed

[Metal][iOS] dynamic batching on iOS Metal devices causes mesh corruptio...

Camera

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Jan 16, 2017

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Version/s: 5.5.0p3

Reproduction Steps:1. Open User's project2. Select Metal3. Enable Dynamic batching4. Build and deploy to iOS device5. Press "Screen"... Read more

0
votes
Fixed

[5.6 regression] GL.End error is thrown if a camera's Clear Flags is set...

Camera

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Jan 19, 2017

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Version/s: 5.6.0b4

To reproduce:1. Open editor2. Change Clear Flags to Depth Only Actual: Error is thrown in consoleExpected: Error shouldn't appear in... Read more

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