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11
votes
Fixed

[OSX] Calling Application.CaptureScreenshot throws "An active RenderTarg...

Camera

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Jun 24, 2016

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Version/s: 5.4.0b22

1.Open user selected project2.Play scene3.Press space to capture a screenshot Notice error mesage in console appearing GfxFramebuffe... Read more

12
votes
Duplicate

[OcclusionCulling] Occlusion Bake doesn't remove old occlusion bake files.

Camera

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Feb 17, 2015

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Version/s: 5.0.0b22

DUPLICATE: https://issuetracker.unity3d.com/issues/occlusion-culling-system-creates-too-many-files-in-the-library-folder-and-never-d... Read more

11
votes
Fixed

[OcclusionCulling] Scene filters are not applied, when "Occlusion cullin...

Camera

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May 20, 2015

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Version/s: 5.1.0f1

Steps to reproduce: 1. Open attached project;2. Click on "Main Camera" GameObject;3. In the Scene view mark "Occlusion culling" chec... Read more

2
votes
Fixed

Drawn camera is cropped the size of the Game View when using Handles.Dra...

Camera

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Jan 22, 2014

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Version/s: 4.3.2f1

Steps to reproduce : - import the project attached- open the scene "cameraTest"- undock the Game View- play the scene and press Test... Read more

0
votes
By Design

ImageEffects: Noise; user can not set Noise Shape value to 1, only 0.99

Camera

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Oct 30, 2013

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Version/s: 4.3.0f1

To reproduce:- Open attached project- Select the Main Camera object in Hierarchy- Observe the "Noise And Grain (Script)" component N... Read more

0
votes
Not Reproducible

[Mobile] Several image effects fail on GLES devices while having valid s...

Camera

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Mar 26, 2013

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Version/s: 4.2.0a1

To reproduce:1. Open project Image_effects2. Build and run on blackberry3. Only few Image effects will work properly, others are jus... Read more

0
votes
Won't Fix

Error when enabling and disabling portals

Camera

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Mar 22, 2012

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Version/s: 3.5.1f1

Steps to reproduce : - open the project- open Tools > Store > PortalGridSpawn- set a grid of 20x20 and compute the OC- select ... Read more

0
votes
Fixed

LOD - NullReferenceError when closing the Object Picker window

Camera

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Sep 06, 2013

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Version/s: 4.3.0b2

To reproduce:- Open attached project and launch "test" scene- Select Main Camera and go to LODGroup component in Inspector- Click on... Read more

0
votes
Fixed

Typos in the Occlusion window: Bake tab - see the print

Camera

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Aug 05, 2013

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Version/s: 4.3.0a3

"spesific" - "specific""if a value if 4" - "if value 4 is chosen""don't" - "then all the objects...will block visibility and the obj... Read more

0
votes
Fixed

When using Gizmos.DrawFrustum, frustum drawing is improperly calculated ...

Camera

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Dec 01, 2012

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Version/s: 4.0.0f7

To reproduce:1. Open project FrustumBugs2. Open scene FrustumGizmoAspectBug3. Click on main camera4. Observe the frustum's preview i... Read more