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0
votes
Fixed

Free look camera jiterring when objects are far from origin

Camera

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Aug 06, 2016

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Version/s: 5.4.0f3

repro steps: 1. Open user attached project 2. Play JitteBug.unity scene 3. Move mouse around gameview -Notice that gameobjec... Read more

2
votes
Fixed

[ImageFx][5.4] Instancing a Camera at runtime with a disabled image effe...

Camera

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Apr 05, 2016

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Version/s: 5.4.0b13

Steps to reproduce: 1. Open attached project 2. Open scene "Scene" 3. Run the scene 4. In console, notice "self->GetEnabled()" erro... Read more

0
votes
By Design

[Forward] Texture UV Flips in Game View when Forward rendering is on

Camera

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Dec 16, 2015

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Version/s: 5.3.0f4

Steps to reproduce: 1. Open attached project 2. Open scene "Test" 4. Make sure game view window is visible 3. Open Player settings ... Read more

0
votes
By Design

[OcclusionCulling]Occlusion culling culls visible objects

Camera

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Oct 29, 2015

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Version/s: 5.2.2p1

To reproduce: 1. Open project. 2. Open the scene "CullingBugScene" 3. Rebuild occlusion culling 4. Play the scene Notice that visibl... Read more

0
votes
By Design

[SSR] Rays aren't blocked by meshes with Suppress Backwards Rays off

Camera

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Nov 25, 2015

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Version/s: 5.3.0b6

Steps to reproduce 1. Import SSRBackfacing.Unitypackage 2. Open 'UFPS_SkyCity.unity" 3. navigate to the spinning capsules/ovoid 4. A... Read more

0
votes
Duplicate

[OpenGLES]Render Textures do not generate MipMaps, mipmaps contain rando...

Camera

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Dec 09, 2015

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Version/s: 5.3.0f4

To reproduce: 1. Open attached project 2. Change Graphics API to OpenGLCore, OpenGLES2 or OpenGLES3 3. Play CharacterSystemTest sce... Read more

0
votes
By Design

The Background of the Camera is not Cleared when using Handles.DrawCamer...

Camera

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Oct 31, 2017

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Version/s: 2017.3.0a7

To reproduce: 1. Open attached project; 2. Open "test" scene; 3. Make sure Allow HDR is enabled on both "Main Camera" and "TestCame... Read more

2
votes
By Design

[LOD] LOD rendered are active after disabling LOD group in Play mode

Camera

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Mar 01, 2017

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Version/s: 5.5.1f1

To reproduce: 1. Open attached project; 2. Open LODBugTest scene; 3. Enter Play mode; 4. Press Enable/ Disable LOD button. Expected... Read more

0
votes
Fixed

Artifacts in Camera Preview when using Defered rendering and "Depth only...

Camera

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Aug 02, 2016

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Version/s: 5.3.5f1

Reproduction steps: 1. Open the project 2. Open "TestScene" scene. 3. Setup Editor and Game window to be side by side. 4. Select "Ma... Read more

0
votes
Fixed

[Camera][VR]When near clipping plane is set to "0.01" camera does not re...

Camera

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Jan 29, 2016

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Version/s: 5.3.2p1

Steps to reproduce: 1. Open attached project. 2. Open scene named "main". 3. Press play button in the Editor. 4. Select game object ... Read more

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