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[DepthOnly] Clear flags set to "depth-only" is clearing the color buffer...
Clear flags set to "depth-only" is clearing the color buffer if a non-standard viewport rect is set. Reproducible on 4.6.0f1, 4.6.3f... Read more
Editor crashes when opening one Scene after another on MultiCustomRender
How to reproduce: 1. Download user's attached project "PerimeterzRPG.zip" 2. In the "Scenes" folder find and open the scene "Tundra2... Read more
[XR][Stereo360] Camera.stereoSeparation has no effect when used in a Sta...
To reproduce: 1. Open the user's attached project ("project.zip") using the EnvIronman VM (more information in Edit). 2. Press Play ... Read more
[HDR] Camera doesn't detect transparency if HDR is enabled
Steps to reproduce: 1. Open attached project in Unity 5.1 2. Open scene "Test" and run it 3. Both, red cube and plane, are rendered... Read more
Crash playing scene, new in 5.3, OVR_GetRenderPose in callstack, Mac
To reproduce: 1. Open attached project 2. Play "LookInputSample" scene 3. Editor crashes Read more
[RenderTexture] If there is only one camera and it renders to texture, t...
To reproduce: 1) Create new project 2) Create a render texture 3) Make the main camera render to that texture 4) Add a UI Inputfield... Read more
[OSX] Instantiated RenderTexture clears if you choose it in the Editor
Reproduction steps: 1. Open project "InstantiateRenderTexture" 2. Open scene "Main" 3. Enter play mode 4. Click GUI button "Instanti... Read more
Adding Post Processing profile to a Camera destroys shading
To reproduce: 1. Open attached Unity project "Shaderkasten 2017.1.0f3.zip" 2. Open Scenes --> WaterScene 3. Go into Play mode and o... Read more
Disabling one of the lower-depth cameras breaks higher-depth camera and ...
How to reproduce: 1. Create a new 3D Template project 2. Open the Sample Scene and delete the Main Camera and the Direction Camera 3... Read more
Incorrect camera offscreen calculation
Reproduction steps: 1. Open the attached project (Repro.zip) 2. Open scene "New Scene" 3. Play 4. Using arrow keys rotate the object... Read more
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