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How to reproduce: 1. Open the user-submitted project ("EditorOnlyBug.zip") 2. Build the project and observe the text objects Expect... Read more
Reproduction steps: 1. Open the attached Project inside of "1142183-minrepro.zip" 2. Open and Play "MAINSCENE", note the error logg... Read more
To reproduce: 1. Open user's attached project ("Ridunkulous2019") 2. CTRL +B to Build the project - Editor freezes Reproduced with:... Read more
How to reproduce: 1. Open the attached "repro.zip" project 2. In Build settings, switch Target Platform is set to "UWP" 3. Click the... Read more
How to reproduce: 1. Open project "SpriteCrash.zip" 2. Open "SampleScene" Scene 3. Enter the Play mode 4. Click on "load Bundles" bu... Read more
In the attached project, an animation controller is present with missing parameters - this causes errors to occur during the buildin... Read more
Reproduction steps: 1. Create a new project 2. Open project's Build Settings. Observe the "Wait For Managed Debugger" option 3. Crea... Read more
ContentBuildInterface APIs do not release memory under high memory usage conditions potentially leading to an out of memory crash. Read more
How to reproduce: 1. Download the attached project or import it from AssetStore -> Crashy Racing 2. Switch platform to Android/iOS o... Read more
How to reproduce: 1. Open attached "CrashRepro" or new project 2. Do a Windows Standalone (or other platform) build 3. Cancel during... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
- New animation clips are not imported correctly when re-importing a fbx file
- Editor freezes when recompiling scrips in Play Mode
- Shuriken particles depth offset is not working(has no affect) when 'Renderer Alignment' is set to 'View'
- [InputSystem] InputSystem is not initialized when run in `-batchmode`
- Assertion failed on expression: 'rs->textureID == realRS->textureID'