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Silent crash when building to Standalone
How to reproduce: 1. Open the attached project (link in the edit) 2. Build to Standalone --Observe the crash Reproducible with: 20... Read more
Destroying a Game Object inside "IPostprocessBuildWithReport.OnPostproce...
Reproduction steps: 1. Open "1203536" project 2. Notice that there are no GameObjects in the Scene 3. Build a Standalone Player Exp... Read more
Building to iOS fails with an error "DXT5 compressed textures are not su...
How to reproduce: 1. Download user's attached repro project from the given link in the Edit field 2. Build the project to iOS 3. Not... Read more
Editor stops working/crashes in RtlpUnWaitCriticalSection when building ...
1. Open the users attached "BuildCrash" project 2. Go to File --> Build Settings 3. Press Build and Run with the Standalone platform... Read more
[Android] Scripts changes do not take effect in builds after "Scripts on...
To reproduce: 1. Open the attached project 2. Build and Run the "SampleScene" on Android device 3. Check the "Development Build" and... Read more
Unity freezes on an Easy Save plugin script when project is being built
To reproduce: 1. Open user's attached project ("Ridunkulous2019") 2. CTRL +B to Build the project - Editor freezes Reproduced with:... Read more
[BuildFolder] Building app using duplicate project picks original projec...
How to reproduce: 1. Create a new project 2. Build SampleScene 3. Close project 4. Right click on project folder and Compress it 5.... Read more
[Regression] No error in console when failed to build because of Editor ...
Steps: 1. Open attached project (20210406_ed.zip) 2. Open BuildSettings and click Build. Select any folder to build Actual result: ... Read more
[Cache Server]Assertion failed on expression: '!m_Session->IsOpen()' exc...
Assertion failed on expression: '!m_Session->IsOpen()' exception thrown on entering IP in Default IP address in Cache Sever (global)... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects