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Inconsistent results between Build and Build & Run when errors occur dur...
In the attached project, an animation controller is present with missing parameters - this causes errors to occur during the buildin... Read more
Empty folder that was selected for Build is deleted if build fails
How to reproduce: 1. Open the attached "repro.zip" project 2. In Build settings, switch Target Platform is set to "UWP" 3. Click the... Read more
Editor logs an error with Scene path different from the actual path it i...
Reproduction steps: 1. Open the attached Project inside of "1142183-minrepro.zip" 2. Open and Play "MAINSCENE", note the error logg... Read more
[BuildReport] summary.result in IPostprocessBuildWithReport always retur...
How to reproduce: 1. Open the user-submitted project ("IPostprocessBuildWithReportBug.zip") 2. Click Build -> Test Build 3. Observe ... Read more
Shader with cleared ShaderCompilerData is still present in the build files
Steps to reproduce: 1. Open original project "ShaderStripping.zip" 2. Build it on Windows platform 3. Open Build\ShaderStripping_Dat... Read more
Globalgamemanagers generation is not deterministic when Building Project
To reproduce: 1. Open attached project 2. Build for Windows Standalone twice 3. Compare both files Reproducible with: 2018.3.5f1, 2... Read more
Building to iOS fails with an error "DXT5 compressed textures are not su...
How to reproduce: 1. Download user's attached repro project from the given link in the Edit field 2. Build the project to iOS 3. Not... Read more
Empty scene contains unnecessary resources.assets.resS file when built t...
To reproduce: 1. Open Meta project 2. Create empty Scene 3. Build that empty Scene Reproducible with: 2017.4.19f1, 2018.3.3f1, 2019... Read more
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