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0
votes
By Design

Inconsistent results between Build and Build & Run when errors occur dur...

Build Pipeline

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May 08, 2019

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Version/s: 2018.3, 2019.1, 2019.2, 2019.3.0a1, 2019.3.0a2

In the attached project, an animation controller is present with missing parameters - this causes errors to occur during the buildin... Read more

0
votes
Fixed

Empty folder that was selected for Build is deleted if build fails

Build Pipeline

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Feb 28, 2019

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Version/s: 2018.3.0a4, 2019.1.0a1, 2019.1.0b4, 2019.2.0a1

How to reproduce: 1. Open the attached "repro.zip" project 2. In Build settings, switch Target Platform is set to "UWP" 3. Click the... Read more

0
votes
Won't Fix

Editor logs an error with Scene path different from the actual path it i...

Build Pipeline

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Mar 30, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.11f1, 2019.1.0a1, 2019.2.0a1

Reproduction steps: 1. Open the attached Project inside of "1142183-minrepro.zip" 2. Open and Play "MAINSCENE", note the error logg... Read more

1
votes
Duplicate

[BuildReport] summary.result in IPostprocessBuildWithReport always retur...

Build Pipeline

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Mar 04, 2019

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Version/s: 2018.3.0a1, 2018.3.5f1, 2019.1.0a1, 2019.2.0a1

How to reproduce: 1. Open the user-submitted project ("IPostprocessBuildWithReportBug.zip") 2. Click Build -> Test Build 3. Observe ... Read more

0
votes
By Design

Shader with cleared ShaderCompilerData is still present in the build files

Build Pipeline

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Feb 04, 2019

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Version/s: 2018.2.14f1, 2018.3.0a1, 2019.1.0a1, 2019.2.0a1

Steps to reproduce: 1. Open original project "ShaderStripping.zip" 2. Build it on Windows platform 3. Open Build\ShaderStripping_Dat... Read more

0
votes
By Design

Globalgamemanagers generation is not deterministic when Building Project

Build Pipeline

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Feb 01, 2019

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Version/s: 2018.3.0a1, 2018.3.1f1, 2019.1.0a1, 2019.2.0a1

To reproduce: 1. Open attached project 2. Build for Windows Standalone twice 3. Compare both files Reproducible with: 2018.3.5f1, 2... Read more

1
votes
Duplicate

Building to iOS fails with an error "DXT5 compressed textures are not su...

Build Pipeline

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Jan 18, 2019

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Version/s: 2018.3.0a1, 2018.3.2f1, 2019.1.0a1, 2019.2.0a1

How to reproduce: 1. Download user's attached repro project from the given link in the Edit field 2. Build the project to iOS 3. Not... Read more

0
votes
By Design

Empty scene contains unnecessary resources.assets.resS file when built t...

Build Pipeline

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Oct 31, 2018

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.0b7, 2019.1.0a1, 2019.2.0a1

To reproduce: 1. Open Meta project 2. Create empty Scene 3. Build that empty Scene Reproducible with: 2017.4.19f1, 2018.3.3f1, 2019... Read more

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