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[Linux][Mac] Executing Build And Run with Dedicated Server platform does...
How to reproduce: 1. Open new Unity project 2. In Build Settings window, switch to Dedicated Server platform 3. Build and Run 4. Obs... Read more
Dedicated Server player crashes on complex HDRP project
How to reproduce: 1. Open attached project "Asteroids.zip" and scene "01_Opening_Intro" 2. In Build Settings window, switch to Dedic... Read more
'No <...> module loaded' screen remains after adding module to the open ...
How to reproduce: 1. Create a new Unity project 2. Without closing Unity, open Unity Hub 3. Add any module to the opened editor 4. A... Read more
[macOS] Microphone usage in script causes build to fail with ambiguous e...
1. Create a new project 2. Create a new script named "Example.cs" 3. Into the script file copy and paste example from here: https://... Read more
SetScriptingDefineSymbolsForGroup does not set specified symbols for scr...
Steps to reproduce: 1. Open users attached project 2. Press Bug>Reproduce 3. Open Edit>Project Settings>Player>Other Settings 4. Obs... Read more
[iOS] Unfreed allocation errors thrown in Console when executing Build A...
How to reproduce: 1. Open the attached Unity project ("1358453_2021.2.0b7.zip") 2. Switch Platform to iOS 3. Build And Run Expected... Read more
Console shows Internal build system error when the project is opened
Reproduction steps: 1. Open the attached project "internal-biscuit-olympics.zip" Expected result: Project opens up successfully Ac... Read more
Crash on BuildPipeline::WriteSceneSerializedFile when building Addressab...
How to reproduce: 1. Open the attached "1357414.zip" project 2. Go to Window -> Asset Management -> Addressables -> Groups 3. In the... Read more
Wrong link when entering "Learn about Unity Cloud Build" in the Build Se...
How to reproduce: 1. Create a new project 2. Go to Build Settings (File>Build Settings) 3. Click on the link "Learn about Unity Clou... Read more
Player crashes when script is using a dll that exists multiple times
How to reproduce: 1. Open the project from the Google Drive 2. Open "PressAnyButtonToJoin" Scene 3. File > Build Settings 4. Make su... Read more
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