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Order of Asset Bundle setup affects the contents of the Asset Bundles th...
How to reproduce: 1. Set the Asset Bundle of cat2 to 'ab2' 2. Set the Asset Bundle of cat1 to 'ab1' 3. Use the menu item 'Assets/Bui... Read more
int.MinValue is treated as largest value when sorting List<IOrderedCallb...
How to reproduce: 1. Open the user's attached project("IOrderedCallback.callbackOrder.zip") 2. Open Test Runner window 3. Select the... Read more
Crash in Buildpipeline when building project
Reproduction steps: 1. Open attached project. 2. Open build settings and build. - observe crash Reproducible with: 2019.4.12f1, 202... Read more
BuildOptions.AcceptExternalModificationsToPlayer throws error when build...
How to reproduce: 1. Open the attached '1288856.zip' project 2. Build for iOS via menu bar > BuildMenu > Build Expected result: Bui... Read more
Assets still included in Build when HideFlags.DontSaveInBuild is used
How to reproduce: 1. Load "Sample Scene" 2. Select "NewBehaviourScript" in Hierarchy, set Tag to "Untagged" and set "HideFlags" to "... Read more
GlobalObjectIdGlobalObjectIdentifiersToObjectsSlow sometimes returns a r...
Reproduction steps: 1. Import GlobalObjectIdBug.cs 2. Click Window -> GlobalObjectID bug. Expected result: Null objects and a Direc... Read more
SpriteAtlas v2 generated textures do not retain ordering in the build
When making any changes to sprites or sprite atlas v2, the resulting generated texture atlases change their ordering in the final bu... Read more
Unity tried to build ARM64 build when Mono is selected
Steps to reproduce: 1. Open the user's attached project "MonoBug.zip" 2. Switch to Android 3. Built the project Expected results: U... Read more
[Cache Server] Building process freezes on compiling shader variants whe...
Prerequisite: Unity Accelerator must be installed on the system Reproduction steps: 1. Download the attached "ShaderCmpTests.zip" p... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
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