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Project contents are not compressed to a single archive when they are ad...
Steps to reproduce:1. Open any project2. Press Help > Report a bug...3. Press Add Folder and select any folder from the Project d... Read more
Bug reporter does not contain link to all search results
How we can reproduce it using the example you attached1. Open BR.2. Enter some text (e.g. Test).3. Scroll down to the search results... Read more
Bug reporter crashes if it's opened from Finder/Explorer
How we can reproduce it using the example you attached 1. Open Folder with BR (Mac> ./Unity/Unity Bug Reporter.app, Wibdows> U... Read more
Unity Bug Reporter includes whole Unity Editor folder when reporting a c...
How to reproduce:1. Download Creator Kit: FPS project using Unity Hub (Learn tab)2. Open Creator Kit: FPS project3. Force Unity to c... Read more
Unity Bug Reporter window text isn't scaled accordingly or is scaled but...
Steps to reproduce:1. Open a new project2. Edit -> Preferences -> UI Scaling3. Make sure that "Use default desktop setting" is... Read more
Return 'Report a bug' to Help menu
1. What happenedThere's enough free space in the Help menu to have separate 'Report a bug' menu item. Having it there would speed up... Read more
Reports with more than 4gb worth of files are limited to exactly 4 gigab...
How to reproduce: 1. Open the bug reporter2. Attach some files to the bug reporter so that the total upload size is above 4gb3. Send... Read more
[MacOS] BugRepoter launch locks Editor
Launching of BugReporter locks Editor. To repro:1. Open Unity Editor.2. Open BugReporter.3. Go to Editor.Actual result: Editor do no... Read more
[AsyaSmirnova] Test BugReporter bug from only Editor
Test instance of bug. Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS