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ARC window stops working when docking after deleting the asset in focus
The ARC tab becomes unresponsive when docking the ARC window after deleting an asset that was showing in the ARC window. The tab is ... Read more
[Error] Restoring an ARC externally throws an error
An error gets thrown in the console when restoring a dirty ARC asset that had been deleted externally. Regression details I could re... Read more
[Error] ARC window is broken when deleting an ARC
If the user deletes an ARC while the ARC window is invisible, i.e. not the active tab in the docking area, the ARC window becomes in... Read more
[Crash] Triggering ARC in edit mode
Triggering ARC in edit mode after a domain reload crashes the editor on AudioPlayableOutput::SetTargetAudioSource. Repro Open the at... Read more
Crash when undoing added clips that are currently playing in the Audio R...
Steps to reproduce: Create and open an empty project. Import some audio clips. Create an Audio Random Container (Assets > Create ... Read more
Reloading domain while Audio Random Container window is hidden breaks th...
Steps to reproduce: Create and open an empty project. Import the attached script "NewMonoBehaviourScript.cs". Create an ARC asset (A... Read more
Using AudioSource.clip to change from Audio Random Container when Play O...
Steps to reproduce: Download and open the attached project "Audio Resource Swap Issue.zip". Open the SampleScene. Enter play mode. P... Read more
Audio random container pitch fields can be set beyond their max and min ...
Steps to reproduce: Create and open an empty project. Create an audio random container asset (Asset > Create > Audio > Audi... Read more
Pitch changes while paused messes up scheduling of the audio random cont...
Steps to reproduce: Download and open the attached project 'ARC Dramatic Pitch.zip'. Open the SampleScene. Enter play mode. Listen t... Read more
Scene view audio toggle doesn't work after disabling and enabling audio ...
Steps to reproduce: Create and open an empty project. Import an audio clip. Create an audio random container (Assets > Create >... Read more
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