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0
votes
Fixed

Crash when importing a 600+ MB large audio file

Audio

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Sep 25, 2013

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Version/s: 4.3.0b3

To reproduce: - Create a new project and import the attached audio file - Observe the Fatal Error message - Press "Quit" and exit th... Read more

0
votes
Fixed

A sound does not loop if it was just loaded before being played

Audio

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Oct 08, 2013

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Version/s: 4.2.0f4

To reproduce: 1. Open Unity Test Project 2. Open TestScene 3. Inspect the script ApplicationController - source.loop is set to true ... Read more

0
votes
Duplicate

In asset store preview the music plays less than a second on pressing pl...

Audio

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Oct 10, 2013

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Version/s: 4.3.0b5

In asset store preview the music plays less than a second on pressing play and crashing if autoplay is on 2) How can we reproduce i... Read more

0
votes
By Design
0
votes
Fixed

Memory usage is higher with audio streamed from disk than compressed in ...

Audio

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Oct 14, 2013

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Version/s: 4.2.1f4

To reproduce: 1. Create new project 2. Import mp3 file 3. Add it to scene and play 4. Notice memory usage 5. Change Load type to "St... Read more

0
votes
Fixed
4
votes
Fixed

GetAudioClip no longer gets streamed audio

Audio

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Nov 12, 2013

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Version/s: 4.3.0f4

To reproduce: 1. Open the project I've attached 2. Run the 'test' scene 3. Wait for a couple of seconds (observe the console log) 4.... Read more

0
votes
Fixed

AudioSource.GetOutputData() returns data from other audio source

Audio

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Dec 06, 2013

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Version/s: 4.3.1f1

To reproduce: 1) Open the attached project 2) Load 'Scene' scene 3) Run the project and you will notice that all GetOutputData() ret... Read more

4
votes
Fixed

Can't stream wav file from web server using WWW

Audio

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Nov 15, 2013

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Version/s: 4.3.0f4

Steps to reproduce : - import the project attached - open the scene - press play and notice the sound is popping and then dying Read more

10
votes
Fixed

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