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[REGRESSION] Audio clip plays at the maximum volume for a few frames whe...
Steps to reproduce: 1. Open attached project "925334.zip"; 2. Open "Audio Bug" scene 3. Enter play mode 4. Listen to the sound as th... Read more
[Audio Mixer] Unable to expose other "Send Level" parameters when one is...
How to reproduce: 1. Open users attached project 2. In Audio Mixer, change "Canard1" send level to "Unexposed" 3. Change "Canard2" s... Read more
Crash on AudioManager::Update if video is playing when loading scene
How to reproduce: 1. Open the "AudioManagerUpdate Crash.zip" project 2. Open the "VideoIntroduccion.unity" scene 2. Press Play 3. Pr... Read more
Audio Source affected by Reverb Zone even with Bypass Reverb Zones setti...
Steps to reproduce: 1. Open attached Unity Project "BypassReverbZonesBug" 2. Load Scene "Test" 3. Enter Play mode 4. Select Cube 5.... Read more
Another audio clip becomes unusable after unloading one of clips that we...
To reproduce: 1. Open repro project 2. Play scene Expected: isPlaying method should return 'true' value to console Actual: 'false' ... Read more
Audio Mixer errors after removing build target from script and deleting...
To reproduce: 1. Download Audio Visualizer asset from asset store ( http://u3d.as/kju ) 2. Open CrossPlatformInitialize.cs script a... Read more
Unity crashes in Play Mode at FMOD_Resampler_Linear
Reproduction steps: 1. Open project attached (CarPhysics.zip). 2. Press Play. Expected result: Editor in play mode will work fine. ... Read more
2D sound with audibility above 0 becomes virtualized when it has the hig...
To reproduce: 1. Open attached project; 2. Open "testscene" scene; 3. Enter Play mode; 4. You will hear two sounds: -"dlg_graves_i... Read more
Editor hangs when multiple Load-in-background Audio Clips are in the in...
Having "Load In Background" enabled and "Load Type" set to "Compressed in Memory" on "Footsteps.wav" causes a built game to freeze o... Read more
Memory leaking when selecting an Audio Source in Editor
Steps to reproduce: 1. Open new project 2. Add Audio Source to scene 3. Select it in hierarchy 4. Observe in Task Manager Unity taki... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow