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When DSP Buffer Size is set to "Best Latency" it makes audio in the Edit...
Reproduction steps: 1. Open my attached project ("AudioTest.zip") 2. In project settings, make sure that DSP buffer size is set to "... Read more
Crash in AudioProfiler::CaptureChannelGroup when destroying an AudioClip...
Unity crashes when calling Destroy method with a parameter that is an AudioClip during play-mode when profiler window is open. To r... Read more
Cannot undo "Set as start Snapshot"
Steps to reproduce : - create an audio mixer - create a few Snapshots - set one as the start Snapshot - try to undo the change and ... Read more
Undoing a Snapshot that's not visible should select the Snapshot
Steps to reproduce : - create an audio mixer - add another Snapshot - change the Attenuation Fader in the Master group - select ano... Read more
Cannot undo visibility for groups
Steps to reproduce : - create an audio mixer - add a few groups - change the visibility for the groups - try to undo the change and... Read more
Music is replaced by a buzz sound when using DSP
Steps to reproduce: 1. Download and open the project "Buzz.zip" 2. Open Assets/Scenes/SampleScene.unity 3. Hit Play Expected result... Read more
Crash on AudioManager::Update if video is playing when loading scene
How to reproduce: 1. Open the "AudioManagerUpdate Crash.zip" project 2. Open the "VideoIntroduccion.unity" scene 2. Press Play 3. Pr... Read more
Leaving Play mode crashes Editor when Audio Track exceeds Activation Tra...
How to reproduce: 1. Open the attached "1066513_repro.zip" project 2. Open the "Main" scene 3. Enter Play mode 4. Select the "Direct... Read more
AudioSource.GetSpectrumData crashes Editor if Channel is set to a negati...
Repro steps: 1. Open "Nonlinearr.zip" project (attached) 2. Make sure "SpactrumScene" is loaded 3. In the Hierarchy find SpectrumOri... Read more
AudioClip.GetData returns samples that are missing parts of the original...
To reproduce: 1. Open the attached project 2. Listen to the audio clip in the "Assets" folder "Sample Clip" 3. Enter play mode 4. Pr... Read more
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