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Microphone.GetDeviceCaps returns the same values for both minimal and ma...
Steps to reproduce:1. Download and open the attached project2. Through System settings, set sampling rate of a microphone to a highe... Read more
[FileSize] Editor.log incorrectly reports size of audio files
Steps to reproduce: 1. Create new Unity project2. Import any bigger audio file (100MB or so)3. Drag the imported file to the scene t... Read more
AudioClip.LoadAudioData() never returns 'true'
How to reproduce: 1. Open attached project- Project contains an audio file and an Editor script which can preload audio clips2. Go t... Read more
AudioClip.loadState does not return 'true' properly when "Load in Backgr...
How to reproduce: 1. Open attached project2. Select the menu BugReport then LoadAudioData- Note how the progress bar never finishes ... Read more
Crash on PrepareBuffersForJobExecution when entering Play mode for the s...
How to reproduce:1. Open the "Crash_Test.zip" project2. Open the "ScheduleParameter.unity" scene3. Enter Play mode4. Exit Play mode5... Read more
Crash on AudioManager::Update if video is playing when loading scene
How to reproduce:1. Open the "AudioManagerUpdate Crash.zip" project2. Open the "VideoIntroduccion.unity" scene2. Press Play3. Press ... Read more
[iOS] Audio is "jumpy" on some iOS devices, skipping a few frames every ...
Steps to reproduce: 1. Open attached project2. Switch to iOS3. Build for iOS and deploy to device4. Click "Play1" or "Play2" to star... Read more
Crash in _platform_memmove$VARIANT$Haswell when disabling Component whic...
How to reproduce: 1. Open attached project2. Open scene Untitled.unity3. Play the scene4. Disable the 'With On Audio Filter" compone... Read more
Critical audio bug, short audio clips are played incorrectly (the first ...
To reproduce:1. Open attached project2. Open main scene3. Press play4. Press the button frequently and you'll hear that it clipps th... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
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