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0
votes
By Design

Scriptable object holds references to no longer existing variables

Assets Management

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May 10, 2016

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Version/s: 5.3.4p2

Steps to reproduce: 1. Open attached project "795751.zip"2. In hierarchy, notice scriptable object "FeatureToggle" and its script3. ... Read more

0
votes
Fixed

Opening Unity 4.2 project in 4.3 doesn't show update warning

Assets Management

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Oct 31, 2013

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Version/s: 4.3.0f1

To reproduce:1. Create project in unity 4.22. Open it in 4.33. No warning about update is shown Are builds fully compatible and just... Read more

0
votes
Fixed

The terrain texture is not visible in the built project

Assets Management

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Aug 01, 2013

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Version/s: 4.2.0f4

Steps to reproduce:1. Open the project provided by the user2. Open the "FromHelicopter.unity" scene3. Play the scene in the editor a... Read more

0
votes
Not Reproducible

Tree changes its size in playmode

Assets Management

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Apr 24, 2013

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Version/s: 4.2.0a1

Steps to reproduce : - open the project attached at case 539167- open the scene KnobwoodEstates- press play and notice the scale of ... Read more

1
votes
Fixed

Importing Photoshop texture crashes Unity in 1:10 times

Assets Management

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Apr 12, 2013

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Version/s: 4.1.1f4

I make a very simple texture in Photoshop. I save, creating two new directories Assets/Images/Textures and then save a file as Playe... Read more

0
votes
Fixed

Something breaks in Unity occasionally, and prefabs stop working properly

Assets Management

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Feb 24, 2013

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Version/s: 4.0.1f2

1. In Project window in the project root, Create > tk2d > Font.2. Immediately after that, press Ctrl R (Assets > Refresh). ... Read more

0
votes
Fixed

Cubemaps: in texture-to-cubemap importing, you can pick compression but ...

Assets Management

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Mar 13, 2013

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Version/s: 4.0.1f2

A number of options for Cubemap compressions are available in the Editor, but cubemaps always come out uncompressed anyway. Read more

0
votes
Not Reproducible

Can't create prefabs from Scene objects

Assets Management

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Mar 12, 2015

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Version/s: 5.1.0a2

1. Open attached project (or simply import Mecanim Example Scenes into a new project)2. Open Animator Controller scene3. Drag the U_... Read more

0
votes
Duplicate

Context menu of a sprite slice has an option to Delete which has no effect.

Assets Management

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Dec 20, 2013

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Version/s: 4.5.0a4

Context menu of a sprite slice has an option to Delete. Selecting Delete has no effect. Steps to reproduce:1. Create a project which... Read more

0
votes
Fixed

Adding a DontSave component to a normal GameObject throws errors

Assets Management

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Jun 18, 2014

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Version/s: 4.6.0b10

To reproduce:1. Open attached project2. Open scene test3. It contains a gameobject with a components that is set to "DontSave"4. Ent... Read more