Search Issue Tracker
Scriptable object holds references to no longer existing variables
Steps to reproduce: 1. Open attached project "795751.zip" 2. In hierarchy, notice scriptable object "FeatureToggle" and its script ... Read more
Opening Unity 4.2 project in 4.3 doesn't show update warning
To reproduce: 1. Create project in unity 4.2 2. Open it in 4.3 3. No warning about update is shown Are builds fully compatible and ... Read more
The terrain texture is not visible in the built project
Steps to reproduce: 1. Open the project provided by the user 2. Open the "FromHelicopter.unity" scene 3. Play the scene in the edito... Read more
Tree changes its size in playmode
Steps to reproduce : - open the project attached at case 539167 - open the scene KnobwoodEstates - press play and notice the scale ... Read more
Importing Photoshop texture crashes Unity in 1:10 times
I make a very simple texture in Photoshop. I save, creating two new directories Assets/Images/Textures and then save a file as Playe... Read more
Something breaks in Unity occasionally, and prefabs stop working properly
1. In Project window in the project root, Create > tk2d > Font. 2. Immediately after that, press Ctrl R (Assets > Refresh). The pr... Read more
Cubemaps: in texture-to-cubemap importing, you can pick compression but ...
A number of options for Cubemap compressions are available in the Editor, but cubemaps always come out uncompressed anyway. Read more
Can't create prefabs from Scene objects
1. Open attached project (or simply import Mecanim Example Scenes into a new project) 2. Open Animator Controller scene 3. Drag the ... Read more
Context menu of a sprite slice has an option to Delete which has no effect.
Context menu of a sprite slice has an option to Delete. Selecting Delete has no effect. Steps to reproduce: 1. Create a project whi... Read more
Adding a DontSave component to a normal GameObject throws errors
To reproduce: 1. Open attached project 2. Open scene test 3. It contains a gameobject with a components that is set to "DontSave" 4.... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow