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0
votes
Fixed

Crash in CollectObjectHierarchyWithHideFlagFilter if GameObject is delet...

Assets Management

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Sep 06, 2016

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Version/s: 5.5.0b1

Crash in CollectObjectHierarchyWithHideFlagFilter GameObject is deleted in OnWillSaveAssets callback while ReplacePrefab is called o... Read more

0
votes
Fixed

Memory is not freed by 'Object.Destroy' when returning to edit mode

Assets Management

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Jun 04, 2014

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Version/s: 4.5.0f6

To reproduce:1. Open the attached project2. Open scene Test. It contains gameobjects with a script that creates a mesh and allocates... Read more

0
votes
Fixed

Prefab Gameobject constains duplicates GO after editor reload in hierarchy

Assets Management

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Dec 24, 2015

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Version/s: 5.3.1f1

How to reproduce:1. Create a new project2. Create empty game object and call it "Game Object 1"3. Drag it to Assets folder so it bec... Read more

0
votes
Fixed

Reverting a prefab causes it to duplicate

Assets Management

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Feb 20, 2014

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Version/s: 4.6.0b2

To reproduce:1. Open the scene ReproCase2. Select one of the children of the prefab instance3. Change its position4. Now click the r... Read more

1
votes
Fixed

[Prefabs] Applying Changes To Specific Prefab Results in Crash at Calcul...

Assets Management

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Apr 17, 2016

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Version/s: 5.4.0b14

How to reproduce:1. Open the attached project2. Open TechDemoScene1 scene3. Find "Green Building" prefab in hierarchy4. Select it an... Read more

0
votes
Fixed

The terrain texture is not visible in the built project

Assets Management

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Aug 01, 2013

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Version/s: 4.2.0f4

Steps to reproduce:1. Open the project provided by the user2. Open the "FromHelicopter.unity" scene3. Play the scene in the editor a... Read more

0
votes
Postponed

There's no way to determine the reason behind each of multiple calls of ...

Assets Management

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Feb 25, 2016

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Version/s: 5.3.3p1

Steps to reproduce: First of all, multiple calls is by design so there's no bug in this aspect. 1. Open attached project2. Open scen... Read more

0
votes
Fixed

Creating project without a path gives weird results

Assets Management

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Jan 24, 2013

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Version/s: 4.1.0b1

1. Create new project named "something" without a path2. Project is created inside the "Unity/Editor" folder, which is not so good. ... Read more

0
votes
Fixed

[Prefab] Redoing an undo-ed prefab object creation makes two objects ins...

Assets Management

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Jul 07, 2016

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Version/s: 5.4.0b25

To reproduce:1) Create new project2) Create new empty object3) Make a prefab out of it by dragging to project view4) Undo twice so t... Read more

1
votes
Fixed

Missing materials in scenes loaded from assetbundles

Assets Management

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May 19, 2015

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Version/s: 5.0.2p1

How to reproduce: 1. Open attached project2. Open scene StaticAssets/Scenes/GameLoader.unity3. Go to Build -> Game Build4. Select... Read more