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Passing null to Undo.RegisterCompleteObjectUndo or RegisterFullObjectHie...
Steps to reproduce: 1. Open attached project "779052.zip"2. Open scene "repro"3. Run it- Unity crashes at "GetAffectedUnitySceneHand... Read more
Water shaders in standard assets are broken
How to reproduce:1. Create a new project2. Import Standard Assets (Right mouse click on Assets folder -> Import Package -> Env... Read more
SetActive inside OnDestroy crashes at Unity::GameObject::IsActive
Steps to reproduce: 1. Open attached project2. Open scene "test"3. Run it4. In game view's top-left corner click "Destroy"5. Exit pl... Read more
[Prefab] Redoing an undo-ed prefab object creation makes two objects ins...
To reproduce:1) Create new project2) Create new empty object3) Make a prefab out of it by dragging to project view4) Undo twice so t... Read more
[Assets Management] Assets added using AssetDatabase.AddObjectToAsset ch...
Reproduction steps:---------------------------1) Open user's project2) Make sure that 'Assets -> Data' folder is empty3) From the... Read more
When exporting a scene, the associated cginc files with the shader would...
Steps to reproduce: 1) Download attached project ' TestPackingWithoutShaderIncludeFiles.zip' and open in Unity.2) In project tab, se... Read more
[NestedPrefabs]Some connections are not removed after undoing a creation...
Steps to reproduce the issue:1. Open attached project.2. Open scene named "main".3. Select game object named "Parent", drag and drop... Read more
Crash in CxxThrowException when duplicating object
To reproduce:1. Open attached project2. Duplicate the object "10)" (Prac10 -> prac10Page00 -> line 2 -> click on "10)")3. E... Read more
[MSE] Scene management is not initialized when OnEnable is called for Ed...
How to reproduce: 1. Open the attached project and notice two scenes are open.2. Clear the console and close "Windowm8" window if it... Read more
EditorApplication.LoadLevel* methods should be deprecated
Note - unlike the regular runtime Load, these methods were created to support Asset Bundles scene extraction (they skip build-index ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size