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[Standard Assets] Importing a standard assets package throws errors and ...
Steps to repro: 1. Install Unity with only the standalone player 2. Launch Unity 3. Assets > Import Package > 2D 3. Import all in t... Read more
[Prefab] Undoing the break of prefab connection crashes Unity
To reproduce: 1) Create new project 2) Create new empty game object in scene 3) Make a prefab out of it 4) Add RectTransform compone... Read more
Standalone crashes at RuntimeSceneManager::FindSceneByName when loading ...
Steps to reproduce: 1. Open attached project 2. Build and run project 3. It crashes right after it is opened Is related to setting... Read more
Deleting large number of objects crashes Unity at UndoBase::DetermineUnd...
Steps to reproduce: 1. Open attached project "785775.zip" 2. Open scene "BootScene" 3. In hierarchy, notice "wand_gateway" object 4... Read more
Corrupted vertex index references in prefab'ed meshes
How to reproduce: 1. Create a new project with Unity 5.4 2. Open Assets Store and find "3D Cartoon Level Pack Vol 1" 3. Import it 4... Read more
DestroyImmediate doesn't mark scene as dirty
Steps to reproduce: 1. Open attached project 2. Open scene "Scenes/TransparencyBugScene" 3. In top menu, open "Ninjetc Tools > Pixe... Read more
[MSE] Entering/exiting playmode makes Active Scene a Scene, which is on ...
Reproduction steps: 1) Open user's attached project 2) Import 2 scenes into hierarchy (SceneA and SceneB) 3) Make SceneB appear unde... Read more
Undo duplicates items in the nested prefab with error message rootTransf...
Steps to reproduce: 1. Download and import attached project. 2. Open scene: main. 3. In hierarchy, break prefab connection, when dr... Read more
[Prefabs] Applying Changes To Specific Prefab Results in Crash at Calcul...
How to reproduce: 1. Open the attached project 2. Open TechDemoScene1 scene 3. Find "Green Building" prefab in hierarchy 4. Select i... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- SerializedPropertyChangeEvent is invoked when initially binding PropertyFields in custom Editor
- UI Panel is not visible when HDR and STP filter are enabled
- Crash on GfxDeviceD3D11Base::DrawBuffersIndirect when opening a specific project
- OnTriggerExit2D is called in Play mode when undoing component adding
- Builds fail with "Execution failed for task ':launcher:checkReleaseDuplicateClasses'" error when the newer version of the In-App Purchasing package is installed on a specific project