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1
votes
By Design

Prefab name isn't updated in Assets window when its name is changed thro...

Assets Management

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Sep 05, 2015

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Version/s: 5.1.3f1

Steps to reproduce: 1. Open attached project "PrefabNameChangeBug.zip"2. Open scene "repro"3. Run it4. Select "Capsule" prefab and i... Read more

1
votes
Postponed

Asset reference is null after disk operations

Assets Management

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Apr 18, 2014

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Version/s: 4.6.0b8

To reproduce:1. Open attached project2. In the menu bar open up Swing > TestWindow3. Drag the "test" asset (from project) into th... Read more

0
votes
By Design

Object references more than it should

Assets Management

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Jan 20, 2014

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Version/s: 4.3.3f1

To reproduce:1. Open attached project2. Open scene sample3. In the toolbar open "!!!@ Click Me @!!!! > Checker Dialog"4. Press Ch... Read more

0
votes
Duplicate

Context menu of a sprite slice has an option to Delete which has no effect.

Assets Management

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Dec 20, 2013

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Version/s: 4.5.0a4

Context menu of a sprite slice has an option to Delete. Selecting Delete has no effect. Steps to reproduce:1. Create a project which... Read more

2
votes
Fixed

Undo does not work in assets (prefabs)

Assets Management

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Jan 02, 2014

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Version/s: 4.3.1f1

To reproduce:1. Open new project2. Create a prefab3. Change anything4. Try using undo (Ctrl + z; Command + z; Edit > Undo)5. The ... Read more

0
votes
By Design

Renaming a texture takes a very long time

Assets Management

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Dec 17, 2013

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Version/s: 4.3.1f1

to reproduce:1. Open attached project (TextureRenameWaitBug)2. Rename the texture "RENAME ME"Expected result: Texture renames proper... Read more

1
votes
Duplicate

When exporting a scene, the associated cginc files with the shader would...

Assets Management

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Jul 15, 2016

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Version/s: 5.3.5p3

Steps to reproduce: 1) Download attached project ' TestPackingWithoutShaderIncludeFiles.zip' and open in Unity.2) In project tab, se... Read more

4
votes
Fixed

Errors in console in Playmode for Unity Survival Shooter 5

Assets Management

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Nov 16, 2015

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Version/s: 5.4.0a2

1. Create new project.2. Import Survival shooter 5 from Asset store.3. Open _CompletedAssets -> Scenes -> Level 01 5.x scene.4... Read more

0
votes
By Design

Scriptable object holds references to no longer existing variables

Assets Management

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May 10, 2016

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Version/s: 5.3.4p2

Steps to reproduce: 1. Open attached project "795751.zip"2. In hierarchy, notice scriptable object "FeatureToggle" and its script3. ... Read more

0
votes
Fixed

Creating materials from string will dirty the scene even if HideFlags ar...

Assets Management

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Apr 09, 2014

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Version/s: 4.6.0b6

1. Open the attached project2. Open a custom editor by clicking "Custom -> Open"3. Click on the buttons to create materials4. Not... Read more