Search Issue Tracker
Unloading a scene which is currently loading does not unload
Steps to reproduce: 1.Open attached project "SceneManagementBug.zip"; 2.Press play. 3.Press any key. -subScene won't unload. Proble... Read more
AssetBundleRequest:get_asset() fails while LoadScene is working
Steps to reproduce: 1) Download attached project 'AssetBundleFailureWithASync.zip' and open in Unity. 2) Open scene 'ChangeScene1' ... Read more
[Crash] When opening a project that was created with 5.5.0a3 serializati...
Reproduction steps ------------------------ 1) Open attached project --- Crashes before you can see editor window Read more
UnityWebRequest downloadedBytes property is always zero
When downloading a bundle from network UnityWebRequest updates its progress property but doesn't update downloadedBytes property. O... Read more
Unity can't load scene from asset bundles
Steps to reproduce: 1. Open attached project "sceneload.zip" 2. Click "TestFunction/Build All Asset Bundles" menu item 3. Open "sphe... Read more
Loading asset bundles asynchronously causes errors
How to reproduce: 1. Open the attached project 2. Open scene1 scene 3. Edit BundleTestEditor script line 26 so it would Build asset ... Read more
Dependencies of loading asset are not unloaded if UnloadUnusedAssets is ...
How to reproduce: 1. Open the attached project 2. Check AssetBundleBuilder.cs script and change BuildTarget platform to yours 3. Bui... Read more
Error when instantiating a prefab from an asset bundle that contains scr...
Repro steps: -------------------------- 1) Open project "UnloadMultiplatformTest" 2) Set build target to the one you will test (repr... Read more
The second scene can't be activated when Async loading two scenes with t...
Steps to reproduce: 1. Open attached project "scene_loading" 2. Add "0, 1, 2" scenes to build settings 3. Open scene "0" and run 4. ... Read more
Unity editor crashes every time few seconds after opening the attached p...
How to reproduce: 1. Open the attached project "Crash in 5.4.0b22" 2. Unity should crash immediately. If not, try to open any scene... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on RaiseException when terrain detail instancing is excessive
- Prefab variant reference is lost when assigned by click-and-drag in Prefab Editor mode
- Opening any dropdown in Shader Graph stops the Nodes preview but it still plays in the background
- GPU utilization increases when a GameObject is selected
- Motion Blur has sharp edges when object is moving in the foreground of another object