Search Issue Tracker
Fixed in 5.3.7
Votes
0
Found in
5.3.5p4
Issue ID
808672
Regression
Yes
Loading asset bundles asynchronously causes errors
How to reproduce:
1. Open the attached project
2. Open scene1 scene
3. Edit BundleTestEditor script line 26 so it would Build asset bundle for your platform
4. Build Asset Bundle (Select Test object in hierarchy -> ad click on Build asset bundle button in inspector)
5. Play the scene and click Test button in inspector
6. Notice errors in console:
The referenced script on this Behaviour (Game Object '<null>') is missing!
Fixing reference to the runtime script in scene file!
Note: related to ScriptableObject in the asset bundle
Not reproducible: 5.3.3f1
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Linux] Navigating Prefab Components in Overrides window shows rendering artifacts in the Editor
- Prefab Overrides window cuts-off Component labels across multiple Components
- Opening Memory Settings documentation from Project Settings window opens missing page
- Animated GameObjects ignore Shader keywords when running on VisionOS Player with Polyspatial
- Quickly clicking "Open query in Search Window" in the Hierarchy twice opens the two Search tabs at the same time
Add comment