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Plugin importer is changing my binary dll meta files
When a project gets imported with dlls that don't have valid PluginImporter settings, the metafile gets written back to disk with ch... Read more
[Scripted Importer] It is impossible to change script inside "Script" fi...
How to reproduce:1. Open attached project "caseNumberTwoFor_1033058"2. Select "Sample.bug0" inside Project window3. Select any other... Read more
Crash when importing a specific FBX asset
How to reproduce:1. Open a new Unity project2. Try to import the "crash_fbx.FBX" asset Expected result: The FBX asset imports succes... Read more
[Preset Manager] "Create Material preset" creates a new material instead...
"Create Material preset" creates a new material instead of preset when clicked from cogwheel. Refer to the attached video. Steps to ... Read more
[TextureImporter] Texture 2D modified properties revert after pressing Save
Reproduction steps:1. Open attached project "TextureImporter.zip"2. In Project window, select Assets/h_100001_pt_d3. In Inspector wi... Read more
Audio/TextureImporter mixed platform strings
Reproducible on 5.0 and 5.1 versions; Issues:Methods in AudioImporter and TextureImporter that require a platform string argument, r... Read more
Unable to modify alpha channel of BC7 texture using OnPostProcessing whe...
How to reproduce:1. Open attached project "BC7AlphaOverride.zip"2. In Project window, select "Test_L1x"3. In Inspector window, enabl... Read more
[Backend] Prefab format has some compatibility issues and gets corrupted...
1. Open user's attached project "Woodcutting_Axe.zip"2. Download and import user's attached package: "uploadtool_Woodcutting_Axe.uni... Read more
.dll Import Settings newer actually apply changes
Reproduction steps:1. Create a New Project2. Import a Managed .dll file3. Add a Constraint (e.x. "UNITY_EDITOR")4. Click "Apply"5. S... Read more
Changes made using TextureImporter.SetPlatformTextureSettings are not pr...
How to reproduce:1. Open the user-submitted Project2. In the Project Window click on the "Test Sprite" - observe the Override and Ma... Read more
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