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FBX model has broken UV mapping when the imported model is duplicated or...
How to reproduce: 1. Create a new project using the default 3D template 2. Import an FBX model 3. Drag the model into the Scene View... Read more
Exported Maya files are not updating in Unity
Reproduction steps: 1. Download and open the attached "DES 240 Unity Maya Pipeline Box.zip" project 2. Open the "Pipeline Practice" ... Read more
Preset is not applied to ScriptableObject created from context menu when...
How to reproduce: 1. Open the attached project 2. In the Project Window, open the 'FilterTest' folder 3. In the folder, create the '... Read more
[Editor] Editor crashes on deleting MemorySettings Preset.
Once Memory Settings Preset is created from the Memory Settings window then on deleting that preset, Editor gets crashed. Refer atta... Read more
TextAsset.bytes includes UTF-8 header when loading a file from AssetBundle
How to reproduce: 1. Open the attached '1341180.zip' project 2. Open the SampleScene 3. Enter the Play mode 4. Press the 'Load' butt... Read more
Creating a Preset of an asset type marked as excluded from presets is al...
Reproduction steps: 1. Create a new empty Project 2. Import the attached Script 3. Press Test > Create basic texture in the Menu bar... Read more
NullReferenceException when changing Texture Shape
How to reproduce: 1. Open project 2. Select leaf texture in Project View 3. Change Texture Shape to Cube and hit Apply 4. Observe co... Read more
Not uploading texture to the 3D API / GPU during importing has regressed...
Introduced in https://ono.unity3d.com/unity/unity/pull-request/127662/_/dcc/textureimporter/no-gpu-upload Tests affected: Streaming... Read more
AssetPostprocessors loads all Assets of the same type into Memory at once
Reproduction steps: 1. Open user attached Project 2. Check Allocated memory Before and After Asset Import in the Console Expected r... Read more
Editor crashes on UnityEditor.Unsupported:IsDestroyScriptableObject when...
Reproduction steps: 1. Open the user's attached project "ApplyIssue.zip" 2. Select Assets/Script.nani asset 3. In the Inspector wind... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow