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[Preset] Unable to delete a tag from TagManager preset asset
UnityException: Tag: error thrown while deleting a tag from TagManager preset asset. Steps to repro: 1. Create a new project. 2. E... Read more
Mesh crashes the mesh importer
Repro: 1. Open attached project 2. Right-click the FBX in the project 3. Select import Expected: The mesh imports Observed: The ed... Read more
Mesh crashes the mesh importer
Repro: 1. Open attached project 2. Right-click the FBX in the project 3. Select import Expected: The mesh imports Observed: The ed... Read more
Mesh crashes the mesh importer
Repro: 1. Open attached project 2. Right-click the FBX in the project 3. Select import Expected: The mesh imports Observed: The ed... Read more
Crash after selecting presets for Large Textures
Reproduction steps: 1. Open user attached project 2. Select Assets\Texture2D.preset 3. If that doesn't hang, then click on a differe... Read more
Model file to Unity scaling is defined as "1m (File) to 100m (Unity)" wh...
Reproduction steps: 1. Open the user's attached project 2. In the Project window, select Test.blend asset 3. In the Inspector window... Read more
Editor crashes when importing FBX model with more than 32 Skinning Weights
Reproduction steps: 1. Open user attached project Expected result: The Project opens Actual result: The Project crashes Reproducib... Read more
Wintermute::Geometry::Verify errors are spammed when baking a Mesh with ...
How to reproduce: 1. Open the user's attached "BakingWithCompression.zip" project 2. Open the "SampleScene" Scene 3. Open the Lighti... Read more
Unity crashed when importing .skp file
Reproduction steps: 1. Open the attached "1322308skpCrash.zip" project 2. Go to Assets => Import New Asset... and select the "132230... Read more
Importer/Rig Update button does not update
When a Generic Rig being used by “Copy From Other Avatar” from other motion files and the Animation Type is change to Humanoid, othe... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- An emoji is not shown in the UI Builder Viewport and the Game view when it is placed in the Labels text attribute and Usage Hints is set to Dynamic Color
- The Sprite Renderers are looking for Secondary Textures from the wrong page within the Sprite Atlas when the Sprite Atlas has a large amount of textures for packing
- [URP] Invalid update of shader stripping settings
- [HDRP] Errors on Shader stripper that do not stripp shaders.
- Usage of Adaptive Probe Volumes throws a lot of IndexOutOfRangeException and Assertion Failed errors