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[Preset] "Level" names under "QualitySettings" are misaligned when its p...
On creating preset of "Quality" from "Project Settings", "Levels" names are misaligned, refer attached screenshot Steps to repro:1. ... Read more
ScriptedImporter.OnImportAsset is not called after opening a project whe...
Reproduction steps:1. Open user's attached project "Bug Report - C4D scripted importer"2. Open the Console, no "I have been called" ... Read more
[Preset Manager] Properties under "Unlit/Texture" Shader are misaligned ...
Properties under "Unlit/Texture" Shader are misaligned when preset of Material is created, refer attached screenshot. Steps to repro... Read more
ScriptableObject using SerializeReference loses reference to the instanc...
How to reproduce:1. Open attached project ("SerializeReferenceBug.zip")2. In Project window right-click menu->Create->Scriptab... Read more
Unity gets stuck on ModelImporter.Import after editing a .max file in 3d...
Reproduction steps:1. Open the user's attached project2. Open the "tracktorBeam.max" file in 3ds Max 20223. Modify and save the file... Read more
Assertion failed error is thrown when importing Assets
Steps to reproduce:1. Open user's attached project "The Global Mystery.zip"2. Notice the error in the console "Assertion failed on e... Read more
Crash when importing Elongata package from the Asset Store
Steps to reproduce:1. Create a new project2. Assets -> Import Package -> Custom Package3. Import the .unitypackage attached by... Read more
Error is thrown when trying to extract FBX Materials in the Packages folder
How to reproduce:1. Open the attached project "case_1199143-Project.zip"2. Select the "M_BaseHuman" FBX file in the Project Window (... Read more
[Preset] "Size" property input fields are misaligned when a preset of "C...
"Size" property input fields are misaligned when a preset of "Custom Render Texture" is created and "X" also misplaced, refer attach... Read more
[Preset] "Info" property is misaligned when a preset of "Rigidbody" is c...
"Info" property is misaligned when a preset of "Rigidbody" is created, refer the attached screenshot. Steps to repro:1. Create a new... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Different text alignment in the column header in Entities "System" window
- Objects with Universal Render Pipeline/Particles/Lit shader are always lit up when changing their Rendering Layer Mask
- PolySpatial “Trying to set shader on a Material Variant.” error is printed in the console when entering Play Mode
- Error “Shader error in 'YSCloudCover': call to 'tex3D' is ambiguous at Assets/YSCloudCoverText.shader(606) (on d3d11)“ is present when compiling tex3D shader with DXC
- Placeholder asset is not loaded with Advertisement Legacy sample when using the latest version of the package