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"Blender could not convert the .blend file to FBX file" error is thrown ...
"Blender could not convert the .blend file to FBX file" error is thrown when .blend file is imported and Blender 3.0.0 is the defaul... Read more
"Importer(DefaultImporter) generated inconsistent result for asset" warn...
Reproduction steps: 1. Open the user's attached project "iet.zip" 2. Right-click the "Scenes" folder in the Project window and click... Read more
[Mac] Editor crashes when importing a folder with an FBX file and its me...
Reproduction steps: 1. Create a new project 2. Unzip and import the user's attached "004.zip" folder 3. Observe crash Reproducible ... Read more
[Firebase] An internal build system error "Backend exited with code 2" i...
How to reproduce: 1. Open the user's attached project "My project.zip" 2. Create/reimport/delete a script 3. Observe the Console win... Read more
Mesh has wrong vertices count when Index Format is set to 16 bit
How to reproduce: 1. Open users attached project 2. In the Assets folder expand "sphere_163842_327680.fbx" asset 3. Select "Icospher... Read more
OnPostprocessAllAssets and OnAfterDeserialize are called two times when ...
Reproduction steps: 1. Open the user's attached "AssetPostProcessorMultipleTimes.zip" project 2. Clear the Console window 3. Create ... Read more
Newly created GameObject Tags are not serialized to "TagManager.asset" file
How to reproduce: 1. Create a new project 2. In the Hierarchy window select any GameObject 3. In the Inspector window click on "Unta... Read more
FBX doesn't change its Prefab's Material to Default-Material after setti...
How to reproduce: 1. Open the attached "case_1401070" project 2. Select the "BlueCoffee" FBX Asset in the Project Browser 3. Set the... Read more
"referencedClips" of a matching file with @ symbol is added even when Le...
Reproduction steps: 1. Create a new project 2. Import the users attached FBX files into the same folder 3. Select 'Generic' or 'Huma... Read more
OnPostprocessGameObjectWithUserProperties isn't called when setting extr...
Reproduction steps: 1. Open user-attached project 2. Select Barrel.fbx in Packages\Model Import Bugs\Runtime folder 3. Toggle the "O... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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