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Calling ProduceArtifactsAsync continuously can end up producing the arti...
Calling ProduceArtifactsAsync continuously can end up producing the artifact multiple times instead of just once. Read more
Missing 'Replace' dialog when dragging an asset to a new folder where a ...
To reproduce: 1. Create a folder with any name 2. Create material "A" in that folder 3. Create material "A" outside that folder 4. T... Read more
Fatal error is not thrown and Editor continues to function when working ...
Reproduction steps: 1. Open the attached project ("case_1278242-dirbug.zip") 2. Open the repro scene ("SampleScene") 3. Enter Play M... Read more
Changing ip address of cache server v2 doesn't reconnect.
When changing the ip address for the v2 cache server it does not connect to the new address. This applies to both global and project... Read more
Crash on GUIDPersistentManagerV2::UpdateTargetHashes when closing Unity ...
Reproduction steps: 1. Clone "git@github.com:Unity-Technologies/Unity.Animation.git" 2. Checkout commit "4e8a865756cb5ddc0d692ab27e0... Read more
Missing script errors are continuously thrown when there's missing scrip...
How to reproduce: 1. Open the user-submitted project 2. In the Project Window double-click the "Spaceship" prefab 3. Expand the "Aft... Read more
Assets lose alpha channel in Project window when Asset Pipeline Active v...
How to reproduce: 1. Open the attached 'project-1178805.zip' project using the EnvIronman VM (optional) (more information in Edit) 2... Read more
[2018.x] Misleading 'Nothing to import' message when trying to import pa...
To reproduce: 1. Create a new project 2. Enter play mode 3. Try to import any package from A$ Expected: 'Failed to import package w... Read more
AssetPostprocessor::GetVersion does not affect AssetDependencyHash on fi...
How to reproduce: 1. Make sure Library folder is deleted 2. Open attached project "TestHashProject2019.1.0b10.zip" 3. In the Consol... Read more
Editor gets into an infinite refresh loop when using packages with cache...
Reproduction steps: 1. Run Cache Server 2. Create a New Project 3. "Editor" -> "Preferences" -> "Cache Server" 4. "Cache Server Mod... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow