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MissingReferenceException when Reimporting All Assets with Domain Reload...
How to reproduce:1. Open the attached project "KalsiumHeroes.zip"2. Open Assets/App.unity3. Reimport All Assets (Assets > Reimpor... Read more
Editor crashes when executing Undo action after Audio Source component i...
Reproduction steps:1. Open the attached project ("1335691R.zip")2. Open the "Cube" prefab3. Add Audio Source component to prefab4. E... Read more
Mono Scripts in dlls fail to import when reimporting all Assets
Reproduction steps:1. Open the "HighHandHoldem.zip" project attached by the user2. Observe how many Mono Scripts are inside the cont... Read more
[Analysis] Import Activity Options get overlapped with Search-Bar on res...
Once the Import Activity window is docked then on decreasing its width, Import Activity options get overlapped with Search-Bar. Refe... Read more
Infinity loop on importing Assets, when building appx package via MRTK b...
1. Create a new project -> Install MRTK2. Navigate to Mixed Reality Toolkit in Editor Menu toolbar -> Utilities > Build Win... Read more
MLAPI dependencies are not imported when Editor path contains an apostrophe
How to reproduce:1. Make sure that the Editor path contains an apostrophe2. Create an empty project and open it3. Open Package Manag... Read more
[Editor] Importing a physicsMaterial crashes the Editor inside PhysicMat...
Reproduction steps:1. Open the attached project "case_1255803-butterflies-e2.zip" or project from Case-13414582. If opening the proj... Read more
ScriptableObject serialized fields get unassigned after importing when t...
How to reproduce:1. Open the user's attached project2. Make sure that the 'Auto Refresh' in Preferences > Asset Pipeline is disab... Read more
Access denied thrown and file deleted when changing name capitalization ...
Reproduction steps:1. Create a new project and open it2. Create a new asset in the project, for example, a new Material3. Rename the... Read more
Import Activity Window takes long time to open
Based on this forum post: https://forum.unity.com/threads/import-activity-window-2021-2-0a19-and-up.1115911/#post-7208497 We can see... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- Crash with “Fatal Error! The file ‘MemoryStream’ is corrupted!” when adding a large number in Font Character Rects Size field
- The layout system is failing to correctly calculate or apply the height of the Japanese fallback font when the primary English font's metrics are used
- VFX Graph font size change does not adjust Sticky Note size when smaller font size is selected
- Rendering Debugger has a “Go to Section” burger button even when the section is already opened and does nothing when pressed