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[Backwards Compatibility] Crash in VerifyAssetsForBuildTarget when openi...
Steps to reproduce: 1. Download Unity 5.3.5p8 Cache Server 2. Start the server by opening "RunOSX.command" file 3. Open the project ... Read more
IP Address field in Cache Server setting is not applied until pressing e...
How to reproduce: 1. Create a new project 2. Setup Cache Server or have a valid Remote IP address for the Cache Server 3. Open Pref... Read more
Quaternion Euler produces imprecise/incorrect/wrong quaternion rotations...
How to reproduce: 1. Open attached project "hyperwheel.zip" and scene "QuaternionBugs" 2. Enter Play mode 3. Observe Console window... Read more
Prefab can push another prefab out of position when entering Play Mode i...
Reproduction steps: 1. Open "MazeCrusherGame.zip" project 2. Make Scene and Game view visible at the same time 3. Enter "Testlevel"... Read more
Crash on AssetDatabase::ReserializePrefabs when attempting to save a pre...
How to reproduce: 1. Open attached project (Bug.zip) 2. Navigate to Test>Absolute Evil 3. Press Cancel Reproducible with: 2019.3.0a... Read more
Transfer<JSONWrite> crash when editing NodeCanvas Behaviour Trees with V...
Steps to reproduce: 1. Open QA-supplied project "NodeTest.zip" 2. Open Scene called "MainScene" 3. Select Canvas GameObject 4. In th... Read more
Renderer w/ MaterialPropertyBlock will lose reference to a Texture if th...
How to reproduce: 1. Open the user-submitted Project and open the "RepoScene" 2. Enter Play Mode 3. In the Project Window find the "... Read more
Newly created script is not attached to a prefab if the script was creat...
How to reproduce: 1. Open the attached Unity project 2. Open "SampleScene" 3. Select Sphere's prefab in the scene and go to its edit... Read more
Incompatible texture compression formats when building to different plat...
To reproduce: 1. Download users attached project "texture-settings-bug.zip", do not open the project on Editor 2. Delete Library fol... Read more
Calling AssetDatabase.Refresh after ScreenCapture.CaptureScreenshot does...
How to reproduce: 1. Open tester-submitted project (CaptureScreenshotAndRefresh) 2. Open Scene 'SampleScene' 3. Enter Play Mode and ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow