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0
votes
By Design

Only the latest imported Asset's path is recorded when multiple Assets a...

Asset - Database

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Nov 19, 2020

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Version/s: 2020.1.0b16, 2020.1.13f1, 2020.2, 2021.1

How to reproduce: 1. Open the user's attached "MinimumSampleProject" project 2. Import both attached Material Assets (Assets->Import... Read more

1
votes
Fixed

Nested Child ScriptableObject asset becomes the Main ScriptableObject as...

Asset - Database

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Nov 16, 2020

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Version/s: 2019.4, 2019.4.8f1, 2021.1

How to reproduce: 1. Open attached "BetaTest.zip" project 2. In the project window, select Data/Gameplay/Character/Abilities/Kick At... Read more

0
votes
Fixed

Crash on TextureUtil_CUSTOM_SetFilterModeNoDirty when changing the Filte...

Asset - Database

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Nov 27, 2020

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Version/s: 2018.4, 2019.4, 2019.4.15f1

How to reproduce: 1. Create a new project 2. Import the attached dds file 'kit01_armor_light.dds' 3. Select the imported Asset and i... Read more

5
votes
Duplicate

List view changes to small icons when filtering a list in the Object Pic...

Asset - Database

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Nov 28, 2020

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Version/s: 2020.2.0a18, 2020.2.0b11, 2021.1

Reproduction steps: 1. Open the attached '1295804.zip' project 2. Open 'SampleScene' 3. In the Hierarchy window select 'GameObject' ... Read more

0
votes
Fixed

URP ScriptableObject SerializeField value set to default during the firs...

Asset - Database

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Dec 01, 2020

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Version/s: 2019.4, 2019.4.3f1, 2020.1, 2020.2, 2021.1

How to reproduce: 1. Extract the attached project named "URP_SerializeFieldCase.zip" and open the SerializedScripts folder 2. Update... Read more

0
votes
Fixed

Selecting dependencies of Asset is missing 1 Texture2D from total depend...

Asset - Database

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Sep 08, 2021

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Version/s: 2019.4, 2019.4.29f1, 2020.3, 2021.1, 2021.2, 2022.1

How to reproduce: 1. Open the attached project "Scopely-GUID.zip" 2. Right mouse click on Assets/New Test.asset in the Project windo... Read more

0
votes
Fixed

ArtifactInfo.Internal_Destroy exception thrown when in Play mode while u...

Asset - Database

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Aug 21, 2021

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Version/s: 2021.2.0a20, 2021.2.0b7, 2022.1

Reproduction steps: 1. Open the attached user's project 2. Open any script in the project with Rider 3. Attach Rider debugger to the... Read more

0
votes
Fixed

Asset name with a "." symbol, results in the Inspector window only displ...

Asset - Database

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Nov 25, 2020

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Version/s: 2019.3.0a1, 2019.4, 2019.4.9f1, 2020.1, 2020.2, 2021.1

Reproduction steps: 1. Open the attached project "FolderNAMES.zip" 2. In the Project window go to Assets, right-click, navigate to C... Read more

0
votes
Fixed

Calling LoadAssetAtPath during DomainReload returns null asset if asset ...

Asset - Database

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Sep 03, 2020

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Version/s: 2020.1, 2020.1.0b16, 2020.2, 2021.1

How to reproduce: 1. Create an asset (i.e. a shader) 2. Create a class with [InitializeOnLoad] in it, and call AssetDatabase.LoadAss... Read more

0
votes
Postponed

Meta file of the folder is not updated when the folder becomes hidden in...

Asset - Database

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Nov 19, 2020

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Version/s: 2019.4, 2020.1, 2020.1.13f1, 2020.2, 2021.1

How to reproduce: 1. Open user attached project "DirectoryMonitoringBug.zip" 2. Select "Bug Repro" and click "Hide Folder" Expected... Read more

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